Final polish for 4.3.1.

This commit is contained in:
Markus Armbruster 2006-04-15 11:43:27 +00:00
parent 328c9af40a
commit ba2c537ce5
2 changed files with 12 additions and 12 deletions

View file

@ -1,5 +1,5 @@
Changes to Empire 4.3.1 - Wed Apr 5 18:51:49 UTC 2006 Changes to Empire 4.3.1 - Sat Apr 15 11:40:47 UTC 2006
* Fix check of game state on server startup (was new in 4.3.0). * Fix check of game state on server startup (new in 4.3.0).
* sail now accepts a destination sector. * sail now accepts a destination sector.
* Tend could send bogus bulletins (broken in 4.3.0). * Tend could send bogus bulletins (broken in 4.3.0).
* Plug memory leaks in mission command. * Plug memory leaks in mission command.
@ -11,12 +11,12 @@ Changes to Empire 4.3.1 - Wed Apr 5 18:51:49 UTC 2006
* Fix retreating mine sweepers to use mobility for sweeping. * Fix retreating mine sweepers to use mobility for sweeping.
* Fix retreating land units to hit mines with the same probability * Fix retreating land units to hit mines with the same probability
and to take the same damage as in normal movement. Before, and to take the same damage as in normal movement. Before,
probability was higher, damage was lower. hit probability was higher, and damage was lower.
* Ships could retreat into sectors owned by whoever made them * Ships could retreat into sectors owned by whoever made them
retreat, but not in their owner's sectors. retreat, but not in their owner's sectors.
* Fix 'm' at the movement prompt of transport and test. * Fix 'm' at the movement prompt of transport and test.
* Fix march and test not to apply conditionals to sectors mapped, * Fix march and test not to apply conditionals to sectors mapped,
which lead to spurious error messages. which led to spurious error messages.
* Fix break not to respect conditionals. The bug let players keep * Fix break not to respect conditionals. The bug let players keep
sanctuaries. sanctuaries.
* Fix retreat code not to respect conditionals. Attackers could * Fix retreat code not to respect conditionals. Attackers could
@ -24,8 +24,8 @@ Changes to Empire 4.3.1 - Wed Apr 5 18:51:49 UTC 2006
* Fix retreat and edit to zero-terminate retreat paths. * Fix retreat and edit to zero-terminate retreat paths.
Theoretically abusable for gaining information. Theoretically abusable for gaining information.
* Fix format string crash bugs in load, spy and bomb. * Fix format string crash bugs in load, spy and bomb.
* Fix telegram editor: empty telegrams were broken in 4.2.21. ~p * Fix the telegram editor: empty telegrams were broken in 4.2.21, and
before the first line of text never worked. ~p before the first line of text never worked.
* Fix ancient bridge building race condition that could break the * Fix ancient bridge building race condition that could break the
test whether the player can afford the bridge. test whether the player can afford the bridge.
* Fix trade lot change detection in set command. Probably abusable. * Fix trade lot change detection in set command. Probably abusable.

View file

@ -7,8 +7,8 @@ new Empire4 Server. This outlines the various changes and how they
will affect you, the player. These were coded as the Wolfpack project, will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>. and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF .NF
Changes to Empire 4.3.1 - Wed Apr 5 18:51:49 UTC 2006 Changes to Empire 4.3.1 - Sat Apr 15 11:40:47 UTC 2006
* Fix check of game state on server startup (was new in 4.3.0). * Fix check of game state on server startup (new in 4.3.0).
* sail now accepts a destination sector. * sail now accepts a destination sector.
* Tend could send bogus bulletins (broken in 4.3.0). * Tend could send bogus bulletins (broken in 4.3.0).
* Plug memory leaks in mission command. * Plug memory leaks in mission command.
@ -20,12 +20,12 @@ Changes to Empire 4.3.1 - Wed Apr 5 18:51:49 UTC 2006
* Fix retreating mine sweepers to use mobility for sweeping. * Fix retreating mine sweepers to use mobility for sweeping.
* Fix retreating land units to hit mines with the same probability * Fix retreating land units to hit mines with the same probability
and to take the same damage as in normal movement. Before, and to take the same damage as in normal movement. Before,
probability was higher, damage was lower. hit probability was higher, and damage was lower.
* Ships could retreat into sectors owned by whoever made them * Ships could retreat into sectors owned by whoever made them
retreat, but not in their owner's sectors. retreat, but not in their owner's sectors.
* Fix 'm' at the movement prompt of transport and test. * Fix 'm' at the movement prompt of transport and test.
* Fix march and test not to apply conditionals to sectors mapped, * Fix march and test not to apply conditionals to sectors mapped,
which lead to spurious error messages. which led to spurious error messages.
* Fix break not to respect conditionals. The bug let players keep * Fix break not to respect conditionals. The bug let players keep
sanctuaries. sanctuaries.
* Fix retreat code not to respect conditionals. Attackers could * Fix retreat code not to respect conditionals. Attackers could
@ -33,8 +33,8 @@ Changes to Empire 4.3.1 - Wed Apr 5 18:51:49 UTC 2006
* Fix retreat and edit to zero-terminate retreat paths. * Fix retreat and edit to zero-terminate retreat paths.
Theoretically abusable for gaining information. Theoretically abusable for gaining information.
* Fix format string crash bugs in load, spy and bomb. * Fix format string crash bugs in load, spy and bomb.
* Fix telegram editor: empty telegrams were broken in 4.2.21. ~p * Fix the telegram editor: empty telegrams were broken in 4.2.21, and
before the first line of text never worked. ~p before the first line of text never worked.
* Fix ancient bridge building race condition that could break the * Fix ancient bridge building race condition that could break the
test whether the player can afford the bridge. test whether the player can afford the bridge.
* Fix trade lot change detection in set command. Probably abusable. * Fix trade lot change detection in set command. Probably abusable.