Final polish for 4.3.1.
This commit is contained in:
parent
328c9af40a
commit
ba2c537ce5
2 changed files with 12 additions and 12 deletions
|
@ -1,5 +1,5 @@
|
|||
Changes to Empire 4.3.1 - Wed Apr 5 18:51:49 UTC 2006
|
||||
* Fix check of game state on server startup (was new in 4.3.0).
|
||||
Changes to Empire 4.3.1 - Sat Apr 15 11:40:47 UTC 2006
|
||||
* Fix check of game state on server startup (new in 4.3.0).
|
||||
* sail now accepts a destination sector.
|
||||
* Tend could send bogus bulletins (broken in 4.3.0).
|
||||
* Plug memory leaks in mission command.
|
||||
|
@ -11,12 +11,12 @@ Changes to Empire 4.3.1 - Wed Apr 5 18:51:49 UTC 2006
|
|||
* Fix retreating mine sweepers to use mobility for sweeping.
|
||||
* Fix retreating land units to hit mines with the same probability
|
||||
and to take the same damage as in normal movement. Before,
|
||||
probability was higher, damage was lower.
|
||||
hit probability was higher, and damage was lower.
|
||||
* Ships could retreat into sectors owned by whoever made them
|
||||
retreat, but not in their owner's sectors.
|
||||
* Fix 'm' at the movement prompt of transport and test.
|
||||
* Fix march and test not to apply conditionals to sectors mapped,
|
||||
which lead to spurious error messages.
|
||||
which led to spurious error messages.
|
||||
* Fix break not to respect conditionals. The bug let players keep
|
||||
sanctuaries.
|
||||
* Fix retreat code not to respect conditionals. Attackers could
|
||||
|
@ -24,8 +24,8 @@ Changes to Empire 4.3.1 - Wed Apr 5 18:51:49 UTC 2006
|
|||
* Fix retreat and edit to zero-terminate retreat paths.
|
||||
Theoretically abusable for gaining information.
|
||||
* Fix format string crash bugs in load, spy and bomb.
|
||||
* Fix telegram editor: empty telegrams were broken in 4.2.21. ~p
|
||||
before the first line of text never worked.
|
||||
* Fix the telegram editor: empty telegrams were broken in 4.2.21, and
|
||||
~p before the first line of text never worked.
|
||||
* Fix ancient bridge building race condition that could break the
|
||||
test whether the player can afford the bridge.
|
||||
* Fix trade lot change detection in set command. Probably abusable.
|
||||
|
|
|
@ -7,8 +7,8 @@ new Empire4 Server. This outlines the various changes and how they
|
|||
will affect you, the player. These were coded as the Wolfpack project,
|
||||
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
|
||||
.NF
|
||||
Changes to Empire 4.3.1 - Wed Apr 5 18:51:49 UTC 2006
|
||||
* Fix check of game state on server startup (was new in 4.3.0).
|
||||
Changes to Empire 4.3.1 - Sat Apr 15 11:40:47 UTC 2006
|
||||
* Fix check of game state on server startup (new in 4.3.0).
|
||||
* sail now accepts a destination sector.
|
||||
* Tend could send bogus bulletins (broken in 4.3.0).
|
||||
* Plug memory leaks in mission command.
|
||||
|
@ -20,12 +20,12 @@ Changes to Empire 4.3.1 - Wed Apr 5 18:51:49 UTC 2006
|
|||
* Fix retreating mine sweepers to use mobility for sweeping.
|
||||
* Fix retreating land units to hit mines with the same probability
|
||||
and to take the same damage as in normal movement. Before,
|
||||
probability was higher, damage was lower.
|
||||
hit probability was higher, and damage was lower.
|
||||
* Ships could retreat into sectors owned by whoever made them
|
||||
retreat, but not in their owner's sectors.
|
||||
* Fix 'm' at the movement prompt of transport and test.
|
||||
* Fix march and test not to apply conditionals to sectors mapped,
|
||||
which lead to spurious error messages.
|
||||
which led to spurious error messages.
|
||||
* Fix break not to respect conditionals. The bug let players keep
|
||||
sanctuaries.
|
||||
* Fix retreat code not to respect conditionals. Attackers could
|
||||
|
@ -33,8 +33,8 @@ Changes to Empire 4.3.1 - Wed Apr 5 18:51:49 UTC 2006
|
|||
* Fix retreat and edit to zero-terminate retreat paths.
|
||||
Theoretically abusable for gaining information.
|
||||
* Fix format string crash bugs in load, spy and bomb.
|
||||
* Fix telegram editor: empty telegrams were broken in 4.2.21. ~p
|
||||
before the first line of text never worked.
|
||||
* Fix the telegram editor: empty telegrams were broken in 4.2.21, and
|
||||
~p before the first line of text never worked.
|
||||
* Fix ancient bridge building race condition that could break the
|
||||
test whether the player can afford the bridge.
|
||||
* Fix trade lot change detection in set command. Probably abusable.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue