Don't send "idle connection terminated" in login phase

Message was introduced in commit 08b94556, v4.3.20.  Revert this
change, because it's undocumented, and probably not useful for
clients.
This commit is contained in:
Markus Armbruster 2012-03-28 18:24:46 +02:00
parent 2503e41bd2
commit bc629096c0

View file

@ -95,11 +95,8 @@ player_login(void *ud)
}
if (io_gets(player->iop, buf, sizeof(buf)) < 0) {
res = io_input(player->iop, deadline);
if (res <= 0) {
if (res == 0 && !io_eof(player->iop))
pr_id(player, C_DATA, "idle connection terminated\n");
if (res <= 0)
break;
}
continue;
}
journal_input(buf);