Update for 4.3.5.
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2 changed files with 28 additions and 0 deletions
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@ -1,3 +1,17 @@
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Changes to Empire 4.3.5 - Sun May 28 07:49:54 UTC 2006
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* In conditionals, ~ compared to a string selector now stands for an
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empty string.
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* Change encoding of `not in any group' from " " to "". This makes
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fleet=~ work. It also affects xdump.
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* Fix plane capture code to clear wing.
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* People now eat and starve exactly the same in sectors, ships and
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land units. There used to be small differences, and civilians and
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uw loaded on land units didn't eat at all. The starvation command
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has been updated accordingly.
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* Fix bug that makes it impossible to assault or board with land
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units (broken in 4.3.4).
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* Code cleanup.
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Changes to Empire 4.3.4 - Thu May 25 05:46:10 UTC 2006
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* Don't use non-portable groff features (broken in 4.3.0).
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* Work around potential crash bugs in command argument access.
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@ -7,6 +7,20 @@ new Empire4 Server. This outlines the various changes and how they
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will affect you, the player. These were coded as the Wolfpack project,
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and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
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.NF
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Changes to Empire 4.3.5 - Sun May 28 07:49:54 UTC 2006
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* In conditionals, ~ compared to a string selector now stands for an
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empty string.
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* Change encoding of `not in any group' from " " to "". This makes
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fleet=~ work. It also affects xdump.
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* Fix plane capture code to clear wing.
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* People now eat and starve exactly the same in sectors, ships and
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land units. There used to be small differences, and civilians and
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uw loaded on land units didn't eat at all. The starvation command
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has been updated accordingly.
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* Fix bug that makes it impossible to assault or board with land
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units (broken in 4.3.4).
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* Code cleanup.
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Changes to Empire 4.3.4 - Thu May 25 05:46:10 UTC 2006
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* Don't use non-portable groff features (broken in 4.3.0).
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* Work around potential crash bugs in command argument access.
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