Factor feels_like_helping() out of quiet_bigdef(), sd(), dd()
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7374002fd7
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c095ad285b
3 changed files with 26 additions and 44 deletions
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@ -588,7 +588,7 @@ quiet_bigdef(int type, struct emp_qelem *list, natid own, natid aown,
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struct shpstr ship;
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struct lndstr land;
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struct nstr_item ni;
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int dam, dam2, rel, rel2;
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int dam, dam2;
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struct sctstr firing;
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struct nstr_sect ns;
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struct flist *fp;
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@ -598,19 +598,12 @@ quiet_bigdef(int type, struct emp_qelem *list, natid own, natid aown,
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dam = 0;
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snxtitem_dist(&ni, EF_SHIP, ax, ay, 8);
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while (nxtitem(&ni, &ship)) {
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if (ship.shp_own == 0)
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if (!feels_like_helping(ship.shp_own, own, aown))
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continue;
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if ((mchr[ship.shp_type].m_flags & M_SUB) && type != EF_SHIP)
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continue;
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rel = getrel(getnatp(ship.shp_own), own);
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rel2 = getrel(getnatp(ship.shp_own), aown);
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if ((ship.shp_own != own) && ((rel != ALLIED) || (rel2 != AT_WAR)))
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continue;
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/* Don't shoot yourself */
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if (ship.shp_own == aown)
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continue;
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if (mchr[(int)ship.shp_type].m_flags & M_SUB) {
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erange = torprange(&ship);
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if (roundrange(erange) < ni.curdist)
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@ -650,16 +643,7 @@ quiet_bigdef(int type, struct emp_qelem *list, natid own, natid aown,
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}
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snxtitem_dist(&ni, EF_LAND, ax, ay, 8);
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while (nxtitem(&ni, &land)) {
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if (land.lnd_own == 0)
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continue;
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/* Don't shoot yourself */
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if (land.lnd_own == aown)
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continue;
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rel = getrel(getnatp(land.lnd_own), own);
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rel2 = getrel(getnatp(land.lnd_own), aown);
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if ((land.lnd_own != own) && ((rel != ALLIED) || (rel2 != AT_WAR)))
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if (!feels_like_helping(land.lnd_own, own, aown))
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continue;
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erange = lnd_fire_range(&land);
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@ -697,17 +681,9 @@ quiet_bigdef(int type, struct emp_qelem *list, natid own, natid aown,
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if (!opt_NO_FORT_FIRE) {
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snxtsct_dist(&ns, ax, ay, 8);
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while (nxtsct(&ns, &firing)) {
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if (firing.sct_own == 0)
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if (!feels_like_helping(firing.sct_own, own, aown))
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continue;
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rel = getrel(getnatp(firing.sct_own), own);
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rel2 = getrel(getnatp(firing.sct_own), aown);
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if ((firing.sct_own != own) &&
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((rel != ALLIED) || (rel2 != AT_WAR)))
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continue;
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/* Don't shoot yourself */
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if (firing.sct_own == aown)
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continue;
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erange = fortrange(&firing);
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if (roundrange(erange) < ns.curdist)
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continue;
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