(shp_set_tech, pln_set_tech, lnd_set_tech): New, factored out of build
and upgrade code. (build_ship, build_plane, build_land, supgr, pupgr, lupgr): Use them. Upgrading planes no longer sets plane range to maximum. (pupgr): Just clear the mission, don't bother to clear op area. (doship, doplane, dounit): Editing tech now updates stats, like an upgrade command. Proper range checking. (warn_deprecated): New. (pr_ship, doship): Deprecate key 'D'. (pr_land, dounit): Deprecate key 'A' and 'D'.
This commit is contained in:
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65ff91877f
commit
c2debd73fc
8 changed files with 113 additions and 102 deletions
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@ -31,7 +31,6 @@
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* Steve McClure, 1998-2000
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*/
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#include <math.h>
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#include <string.h>
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#include "misc.h"
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#include "player.h"
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@ -350,7 +349,6 @@ build_ship(register struct sctstr *sp, register struct mchrstr *mp,
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float eff = SHIP_MINEFF / 100.0;
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int lcm, hcm;
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int freeship = 0;
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int techdiff;
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hcm = roundavg((double)mp->m_hcm * eff);
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lcm = roundavg((double)mp->m_lcm * eff);
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@ -432,15 +430,6 @@ build_ship(register struct sctstr *sp, register struct mchrstr *mp,
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memset(ship.shp_item, 0, sizeof(ship.shp_item));
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ship.shp_pstage = PLG_HEALTHY;
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ship.shp_ptime = 0;
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ship.shp_tech = tlev;
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techdiff = (int)(tlev - mp->m_tech);
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ship.shp_armor = (short)SHP_DEF(mp->m_armor, techdiff);
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ship.shp_speed = (short)SHP_SPD(mp->m_speed, techdiff);
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ship.shp_visib = (short)SHP_VIS(mp->m_visib, techdiff);
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ship.shp_frnge = (short)SHP_RNG(mp->m_frnge, techdiff);
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ship.shp_glim = (short)SHP_FIR(mp->m_glim, techdiff);
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ship.shp_mobquota = 0;
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*ship.shp_path = 0;
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ship.shp_follow = nstr.cur;
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@ -451,6 +440,7 @@ build_ship(register struct sctstr *sp, register struct mchrstr *mp,
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ship.shp_fuel = mchr[(int)ship.shp_type].m_fuelc;
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ship.shp_rflags = 0;
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memset(ship.shp_rpath, 0, sizeof(ship.shp_rpath));
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shp_set_tech(&ship, tlev);
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vec[I_LCM] -= lcm;
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vec[I_HCM] -= hcm;
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@ -562,7 +552,6 @@ build_land(register struct sctstr *sp, register struct lchrstr *lp,
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} else {
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land.lnd_mobil = 0;
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}
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land.lnd_tech = tlev;
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land.lnd_uid = nstr.cur;
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land.lnd_army = ' ';
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land.lnd_flags = 0;
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@ -579,22 +568,7 @@ build_land(register struct sctstr *sp, register struct lchrstr *lp,
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memset(land.lnd_item, 0, sizeof(land.lnd_item));
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land.lnd_pstage = PLG_HEALTHY;
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land.lnd_ptime = 0;
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land.lnd_att = (float)LND_ATTDEF(lp->l_att, tlev - lp->l_tech);
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land.lnd_def = (float)LND_ATTDEF(lp->l_def, tlev - lp->l_tech);
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land.lnd_vul = (int)LND_VUL(lp->l_vul, tlev - lp->l_tech);
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land.lnd_spd = (int)LND_SPD(lp->l_spd, tlev - lp->l_tech);
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land.lnd_vis = (int)LND_VIS(lp->l_vis, tlev - lp->l_tech);
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land.lnd_spy = (int)LND_SPY(lp->l_spy, tlev - lp->l_tech);
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land.lnd_rad = (int)LND_RAD(lp->l_rad, tlev - lp->l_tech);
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land.lnd_frg = (int)LND_FRG(lp->l_frg, tlev - lp->l_tech);
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land.lnd_acc = (int)LND_ACC(lp->l_acc, tlev - lp->l_tech);
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land.lnd_dam = (int)LND_DAM(lp->l_dam, tlev - lp->l_tech);
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land.lnd_ammo = (int)LND_AMM(lp->l_ammo, lp->l_dam, tlev - lp->l_tech);
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land.lnd_aaf = (int)LND_AAF(lp->l_aaf, tlev - lp->l_tech);
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land.lnd_fuelc = (int)LND_FC(lp->l_fuelc, tlev - lp->l_tech);
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land.lnd_fuelu = (int)LND_FU(lp->l_fuelu, tlev - lp->l_tech);
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land.lnd_maxlight = (int)LND_XPL(lp->l_nxlight, tlev - lp->l_tech);
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land.lnd_maxland = (int)LND_MXL(lp->l_mxland, tlev - lp->l_tech);
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lnd_set_tech(&land, tlev);
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vec[I_LCM] -= lcm;
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vec[I_HCM] -= hcm;
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@ -900,35 +874,27 @@ build_plane(register struct sctstr *sp, register struct plchrstr *pp,
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plane.pln_opx = 0;
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plane.pln_opy = 0;
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plane.pln_radius = 0;
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/* Note that this next block of variables can be changed so that individual
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* planes may have their own stats (like based on tech maybe? :) ) Thus,
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* the code now checks the pln_acc, pln_load and pln_fuel instead of using
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* the static definitions of them. */
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plane.pln_att = PLN_ATTDEF(pp->pl_att, (int)(tlev - pp->pl_tech));
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plane.pln_def = PLN_ATTDEF(pp->pl_def, (int)(tlev - pp->pl_tech));
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plane.pln_acc = PLN_ACC(pp->pl_acc, (int)(tlev - pp->pl_tech));
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plane.pln_range = PLN_RAN(pp->pl_range, (int)(tlev - pp->pl_tech));
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plane.pln_range = UCHAR_MAX; /* will be adjusted by pln_set_tech() */
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plane.pln_range_max = plane.pln_range;
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plane.pln_load = PLN_LOAD(pp->pl_load, (int)(tlev - pp->pl_tech));
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plane.pln_fuel = pp->pl_fuel;
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plane.pln_wing = ' ';
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plane.pln_tech = tlev;
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plane.pln_ship = -1;
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plane.pln_land = -1;
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plane.pln_uid = nstr.cur;
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plane.pln_nuketype = -1;
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plane.pln_harden = 0;
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plane.pln_flags = 0;
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pln_set_tech(&plane, tlev);
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vec[I_LCM] -= lcm;
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vec[I_HCM] -= hcm;
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vec[I_MILIT] -= mil;
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makenotlost(EF_PLANE, plane.pln_own, plane.pln_uid, plane.pln_x,
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plane.pln_y);
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putplane(plane.pln_uid, &plane);
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pr("%s built in sector %s\n", prplane(&plane),
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xyas(sp->sct_x, sp->sct_y, player->cnum));
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vec[I_LCM] -= lcm;
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vec[I_HCM] -= hcm;
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vec[I_MILIT] -= mil;
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return 1;
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}
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