Delete some code that has been disabled out for ages and looks

useless or wrong.
This commit is contained in:
Markus Armbruster 2005-07-23 18:35:07 +00:00
parent 4bfb66a255
commit c41c45be61
5 changed files with 0 additions and 95 deletions

View file

@ -144,27 +144,6 @@ sd(natid att, natid own, coord x, coord y, int noisy, int defending,
return (int)100 - (eff * 100);
}
/*
* Determine if any nearby gun-equipped sectors are within
* range and able to fire at an attacker. Firing sectors
* need to have guns, shells, and military. Sector being
* attacked is x,y -- attacker is at ax,ay.
*/
#if 0
/* defdef isn't called anywhere, and uses wrong
* number of arguments for dd */
int
defdef(att, def_own, defval, ax, ay)
natid att;
natid def_own;
int defval;
coord ax;
coord ay;
{
return dd(att, def_own, defval, ax, ay, NOISY, 1);
}
#endif
int
dd(natid att, natid def_own, coord ax, coord ay, int noisy, int defending)
{

View file

@ -339,30 +339,6 @@ retreat_ship1(struct shpstr *sp, s_char code, int orig)
return 1;
}
#if 0
static int
check_nav(sect)
struct sctstr *sect;
{
switch (dchr[sect->sct_type].d_flg & 03) {
case NAVOK:
break;
case NAV_02:
if (sect->sct_effic < 2)
return CN_CONSTRUCTION;
break;
case NAV_60:
if (sect->sct_effic < 60)
return CN_CONSTRUCTION;
break;
default:
return CN_LANDLOCKED;
}
return CN_NAVIGABLE;
}
#endif
static int
findcondition(s_char code)
{