(is_engineer, has_helpful_engineer): Rename. Require allied
engineers. This affecs command `fortify'.
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f7faeb6470
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c4ae0d89eb
3 changed files with 8 additions and 3 deletions
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@ -330,7 +330,7 @@ extern int gamehours(time_t, int *);
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extern int has_units(coord, coord, natid, struct lndstr *);
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extern int has_units_with_mob(coord, coord, natid);
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extern int adj_units(coord, coord, natid);
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extern int is_engineer(int x, int y);
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extern int has_helpful_engineer(coord x, coord y, natid cn);
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/* log.c */
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extern void loginit(void);
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extern void logerror(s_char *, ...);
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@ -97,14 +97,19 @@ has_units_with_mob(coord x, coord y, natid cn)
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return 0;
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}
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/*
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* Is there a engineer unit at X,Y that can help nation CN?
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*/
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int
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is_engineer(int x, int y)
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has_helpful_engineer(coord x, coord y, natid cn)
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{
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struct nstr_item ni;
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struct lndstr land;
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snxtitem_xy(&ni, EF_LAND, x, y);
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while (nxtitem(&ni, (s_char *)&land)) {
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if (land.lnd_own != cn && getrel(getnatp(land.lnd_own), cn) != ALLIED)
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continue;
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if (lchr[(int)land.lnd_type].l_flags & L_ENGINEER)
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return 1;
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}
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@ -1367,7 +1367,7 @@ lnd_fortify (struct lndstr *lp, int hard_amt)
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if ((lp->lnd_harden + hard_amt) > land_mob_max)
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hard_amt = land_mob_max - lp->lnd_harden;
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eng = is_engineer(lp->lnd_x, lp->lnd_y);
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eng = has_helpful_engineer(lp->lnd_x, lp->lnd_y, lp->lnd_own);
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if (eng)
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hard_amt = ((float)hard_amt * 1.5);
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