New build process for the standalone client distribution.
This commit is contained in:
parent
a9d92eb84c
commit
c4ffd0a576
4 changed files with 178 additions and 35 deletions
|
@ -1,2 +1,6 @@
|
||||||
|
aclocal.m4
|
||||||
|
autom4te.cache
|
||||||
|
config.h.in
|
||||||
|
configure
|
||||||
empire
|
empire
|
||||||
ipglob.c
|
ipglob.c
|
||||||
|
|
95
src/client/Makefile.in
Normal file
95
src/client/Makefile.in
Normal file
|
@ -0,0 +1,95 @@
|
||||||
|
#
|
||||||
|
# Empire - A multi-player, client/server Internet based war game.
|
||||||
|
# Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
|
||||||
|
# Ken Stevens, Steve McClure
|
||||||
|
#
|
||||||
|
# This program is free software; you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation; either version 2 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with this program; if not, write to the Free Software
|
||||||
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
#
|
||||||
|
# ---
|
||||||
|
#
|
||||||
|
# See files README, COPYING and CREDITS in the root of the source
|
||||||
|
# tree for related information and legal notices. It is expected
|
||||||
|
# that future projects/authors will amend these files as needed.
|
||||||
|
#
|
||||||
|
# ---
|
||||||
|
#
|
||||||
|
# @configure_input@
|
||||||
|
# Makefile.in: Makefile template for configure
|
||||||
|
#
|
||||||
|
# Known contributors to this file:
|
||||||
|
# Markus Armbruster, 2005-2006
|
||||||
|
#
|
||||||
|
|
||||||
|
CC = @CC@
|
||||||
|
CFLAGS = @CFLAGS@
|
||||||
|
CPPFLAGS = @CPPFLAGS@ @DEFS@ -I.
|
||||||
|
LDFLAGS = @LDFLAGS@
|
||||||
|
LIBS = @LIBS@
|
||||||
|
E = @EXEEXT@
|
||||||
|
O = @OBJEXT@
|
||||||
|
|
||||||
|
INSTALL = @INSTALL@
|
||||||
|
INSTALL_DATA := @INSTALL_DATA@
|
||||||
|
INSTALL_PROGRAM := @INSTALL_PROGRAM@
|
||||||
|
|
||||||
|
prefix = @prefix@
|
||||||
|
exec_prefix = @exec_prefix@
|
||||||
|
bindir = @bindir@
|
||||||
|
mandir = @mandir@
|
||||||
|
|
||||||
|
srcdir = @srcdir@
|
||||||
|
VPATH = @srcdir@
|
||||||
|
|
||||||
|
prog = empire$E
|
||||||
|
obj = expect.$O host.$O ioqueue.$O ipglob.$O login.$O main.$O queue.$O \
|
||||||
|
saveargv.$O servcmd.$O serverio.$O tags.$O termio.$O termlib.$O
|
||||||
|
|
||||||
|
all: $(prog)
|
||||||
|
|
||||||
|
$(prog): $(obj)
|
||||||
|
$(CC) $(LDFLAGS) -o empire $(obj) $(LIBS)
|
||||||
|
|
||||||
|
clean:
|
||||||
|
rm -f $(obj) $(prog)
|
||||||
|
|
||||||
|
distclean: clean
|
||||||
|
rm -rf autom4te.cache config.status config.log Makefile
|
||||||
|
|
||||||
|
install: all installdirs
|
||||||
|
$(INSTALL_PROGRAM) empire $(bindir)/empire
|
||||||
|
$(INSTALL_DATA) $(srcdir)/empire.6 $(mandir)/man6/empire.6
|
||||||
|
|
||||||
|
installdirs:
|
||||||
|
$(INSTALL) -d $(bindir) $(mandir)/man6
|
||||||
|
|
||||||
|
uninstall:
|
||||||
|
rm $(bindir)/empire
|
||||||
|
rm $(mandir)/man6/empire.6
|
||||||
|
|
||||||
|
# FIXME generate from .d
|
||||||
|
expect.$O: misc.h
|
||||||
|
handle.$O: misc.h
|
||||||
|
host.$O: misc.h
|
||||||
|
ioqueue.$O: misc.h queue.h ioqueue.h
|
||||||
|
login.$O: misc.h proto.h
|
||||||
|
main.$O: misc.h proto.h queue.h ioqueue.h tags.h
|
||||||
|
queue.$O: misc.h queue.h
|
||||||
|
saveargv.$O: misc.h
|
||||||
|
servcmd.$O: misc.h proto.h queue.h ioqueue.h tags.h
|
||||||
|
serverio.$O: misc.h queue.h ioqueue.h
|
||||||
|
tags.$O: misc.h tags.h
|
||||||
|
termio.$O: misc.h tags.h
|
||||||
|
termlib.$O: misc.h
|
||||||
|
$(obj): config.h
|
|
@ -1,45 +1,35 @@
|
||||||
This is the basic Empire Client.
|
This is the basic Empire Client.
|
||||||
|
|
||||||
See files README, COPYING and CREDITS in the root of the source
|
Empire is a multi-player, client/server Internet based war game.
|
||||||
tree for related information and legal notices. It is expected
|
Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak, Ken
|
||||||
that future projects/authors will amend these files as needed.
|
Stevens, Steve McClure
|
||||||
|
|
||||||
For questions and comments, please contact "wolfpack@wolfpackempire.com".
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2 of the License (in file
|
||||||
|
`COPYING'), or (at your option) any later version.
|
||||||
|
|
||||||
Note that this client is the same client that is shipped with the
|
The client is distributed as part of the complete source tarball and
|
||||||
server. The only difference is the Makefile is copied from the
|
as a standalone client tarball. The instructions below apply to the
|
||||||
"Makefile.standalone" for the standalone distributions, and
|
client tarball. If you got the complete source, as tarball or from
|
||||||
from the "Makefile.server" for the server distributions.
|
CVS, refer to ../../README instead.
|
||||||
|
|
||||||
If you are building this with the server, it is built automatically.
|
See file `INSTALL' for detailed compilation and installation
|
||||||
|
instructions. Quick guide for the impatient: run configure; make;
|
||||||
|
make install. The last step is optional; everything runs fine right
|
||||||
|
from the build tree.
|
||||||
|
|
||||||
If you are building this standalone, continue reading to see how
|
The client connects to the Changeling blitz by default. Use
|
||||||
to build the client.
|
environment variables EMPIREHOST and EMPIREPORT to connect to another
|
||||||
|
game (see manual page for details).
|
||||||
|
|
||||||
To make the program, edit ipglob.c and change empirehost[] to
|
Please report bugs to <wolfpack@wolfpackempire.com> or via SourceForge
|
||||||
point at the machine where the game is running (although this is
|
http://sourceforge.net/projects/empserver (registration required).
|
||||||
not necessary.)
|
|
||||||
|
|
||||||
Also, if you are going to use "gcc", you need to change the Makefile
|
For more information or help, try rec.games.empire on Usenet, or send
|
||||||
line "CC=cc" to "CC=gcc".
|
e-mail to <wolfpack@wolfpackempire.com> and we'll try to answer if we
|
||||||
|
can. Also check out our web site at "http://www.wolfpackempire.com".
|
||||||
|
|
||||||
To build for a Linux macihne, type "make linux".
|
Have fun!
|
||||||
|
|
||||||
To build for a HP/UX machine, type "make hpux".
|
Wolfpack!
|
||||||
|
|
||||||
To build for a DG/UX machine, type "make dgux".
|
|
||||||
|
|
||||||
To build for a Solaris machine, type "make solaris".
|
|
||||||
|
|
||||||
To build for a Windows machine, type "nmake nt".
|
|
||||||
(Note that the Windows port was built with MSVC 6.0)
|
|
||||||
|
|
||||||
For other machines, type "make".
|
|
||||||
|
|
||||||
You can change hosts on-the-fly by using environment variables -- see
|
|
||||||
the man page for details. But, for a short version, you can set the
|
|
||||||
EMPIREHOST and EMPIREPORT environment variables to the host and
|
|
||||||
port of the server you wish to connect to, and the client will
|
|
||||||
automatically use them instead of the built in ones.
|
|
||||||
|
|
||||||
Also note that pipes do not work on the Windows versions.
|
|
||||||
|
|
54
src/client/configure.ac
Normal file
54
src/client/configure.ac
Normal file
|
@ -0,0 +1,54 @@
|
||||||
|
# -*- Autoconf -*-
|
||||||
|
# Copyright (C) 2005 Markus Armbruster
|
||||||
|
# Process this file with autoconf to produce a configure script.
|
||||||
|
|
||||||
|
# Autoconf makes checking for and programming around assorted ancient
|
||||||
|
# crap relatively painless. But why bother? Just rely on C89 and
|
||||||
|
# POSIX, and when something breaks on some oddball machine, see
|
||||||
|
# whether it's worth fixing.
|
||||||
|
|
||||||
|
AC_PREREQ(2.59)
|
||||||
|
AC_INIT([Empire Client], [4.3.0], [wolfpack@wolfpackempire.com])
|
||||||
|
AC_CONFIG_SRCDIR([empire.6])
|
||||||
|
AC_CONFIG_HEADERS([config.h])
|
||||||
|
|
||||||
|
|
||||||
|
### Checks for programs.
|
||||||
|
AC_PROG_CC
|
||||||
|
AC_PROG_INSTALL
|
||||||
|
|
||||||
|
|
||||||
|
### Checks for libraries.
|
||||||
|
LIB_SOCKET_NSL
|
||||||
|
AC_SEARCH_LIBS([setupterm], [termlib termcap])
|
||||||
|
# TODO merge this into LIB_SOCKET_NSL?
|
||||||
|
case "$host_os" in
|
||||||
|
*mingw32)
|
||||||
|
LIBS="-lws2_32 $LIBS" ;;
|
||||||
|
esac
|
||||||
|
|
||||||
|
|
||||||
|
### Checks for header files.
|
||||||
|
|
||||||
|
|
||||||
|
### Checks for typedefs, structures, and compiler characteristics.
|
||||||
|
|
||||||
|
|
||||||
|
### Checks for library functions.
|
||||||
|
|
||||||
|
AC_CHECK_FUNCS(getaddrinfo)
|
||||||
|
|
||||||
|
|
||||||
|
### Site configuration
|
||||||
|
|
||||||
|
AC_ARG_VAR([EMPIREHOST], [Default host [blitz.wolfpackempire.com]])
|
||||||
|
test "$EMPIREHOST" || EMPIREHOST=blitz.wolfpackempire.com
|
||||||
|
|
||||||
|
AC_ARG_VAR([EMPIREPORT], [Default port [6789]])
|
||||||
|
test "$EMPIREPORT" || EMPIREPORT=6789
|
||||||
|
|
||||||
|
|
||||||
|
### Output
|
||||||
|
|
||||||
|
AC_CONFIG_FILES([Makefile ipglob.c])
|
||||||
|
AC_OUTPUT
|
Loading…
Add table
Add a link
Reference in a new issue