From c5e2c9954616a7888e0b12e01d166fe8c1a8bd9c Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Wed, 14 Oct 2009 19:19:00 -0400 Subject: [PATCH] Fix info navigate on missile interdiction targets Missile interdiction targets only "valuable" ships since Empire 3. --- info/navigate.t | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/info/navigate.t b/info/navigate.t index c8db669e..d2f36ca8 100644 --- a/info/navigate.t +++ b/info/navigate.t @@ -136,7 +136,8 @@ belonging to hostile countries will fire at you when you come within range. Hostile land/sea/air units may fire at/bomb your ships, if they're on interdiction missions (see info mission). If your enemy has a stack of missiles on interdiction mission, then they will -automatically fire one after another until all of your ships are sunk. +automatically fire one after another until all of your \*Qvaluable\*U +ships are sunk. The chance of missiles and planes hitting your ships is determined by the \*Qworst\*U ship in your fleet (see \*Qbomb\*U for the chance of hitting). Any damage incurred by the fleet is divided evenly among