Semaphores are no longer used, remove:

(empth_sem_t, empth_sem_create, empth_sem_signal, empth_sem_wait):
Remove.
[EMPTH_LWP] (lwpSem, lwpCreateSem, lwpSignal, lwpWait): Remove.
[EMPTH_W32] (loc_sem): Remove.
This commit is contained in:
Markus Armbruster 2007-02-08 12:29:16 +00:00
parent c1eb1bd5d2
commit c69cf0d1fd
7 changed files with 0 additions and 286 deletions

View file

@ -71,9 +71,6 @@ enum {
/* empth_t * represents a thread. */
typedef struct lwpProc empth_t;
/* empth_sem_t * represents a semaphore */
typedef struct lwpSem empth_sem_t;
/* empth_rwlock_t * represents a read-write lock */
typedef struct lwp_rwlock empth_rwlock_t;
@ -97,7 +94,6 @@ typedef struct lwp_rwlock empth_rwlock_t;
#define EMPTH_STACKCHECK 0x2
typedef struct empth_t empth_t;
typedef struct empth_sem_t empth_sem_t;
typedef struct empth_rwlock_t empth_rwlock_t;
#endif /* EMPTH_POSIX */
@ -111,7 +107,6 @@ typedef struct empth_rwlock_t empth_rwlock_t;
#define EMPTH_STACKCHECK 0x2
typedef struct loc_Thread empth_t;
typedef struct loc_Sem empth_sem_t;
typedef struct loc_RWLock empth_rwlock_t;
void empth_request_shutdown(void);
@ -199,33 +194,6 @@ int empth_sleep(time_t until);
*/
int empth_wait_for_signal(void);
/*
* Create a semaphore.
* NAME is its name, it is used for debugging.
* COUNT is the initial count value of the semaphore, it must not be
* negative.
* Return the semaphore, or NULL on error.
*/
empth_sem_t *empth_sem_create(char *name, int count);
/*
* Signal SEM.
* Increase SEM's count. If threads are sleeping on it, wake up
* exactly one of them. If that thread has a higher priority, yield
* the processor.
* This semaphore operation is often called `down' or `V' otherwhere.
*/
void empth_sem_signal(empth_sem_t *sem);
/*
* Wait for SEM.
* If SEM has a zero count, put current thread to sleep until
* empth_sem_signal() awakens it. SEM will have non-zero value then.
* Decrement SEM's count.
* This semaphore operation is often called `up' or `P' otherwhere.
*/
void empth_sem_wait(empth_sem_t *sem);
/*
* Create a read-write lock.
* NAME is its name, it is used for debugging.