New server option -F to force start even when state looks bad
Risks crashes and further corruption, but gives deities a chance to fix up a bad game state with edit commands and such.
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4 changed files with 26 additions and 12 deletions
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@ -28,7 +28,7 @@
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*
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* Known contributors to this file:
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* Ron Koenderink, 2005
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* Markus Armbruster, 2005-2008
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* Markus Armbruster, 2005-2011
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*/
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#include <config.h>
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@ -60,7 +60,7 @@ static void ef_close_srv(void);
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* Initialize empfile for full server operations.
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*/
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void
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ef_init_srv(void)
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ef_init_srv(int force_bad_state)
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{
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unsigned i;
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@ -71,11 +71,14 @@ ef_init_srv(void)
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}
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nsc_init();
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ef_open_srv();
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if (ef_verify_config() < 0)
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exit(EXIT_FAILURE);
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if (ef_verify_state(1) < 0)
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ef_open_srv();
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if (ef_verify_state(1) < 0 && !force_bad_state) {
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fprintf(stderr, "You can try -F to force running anyway,"
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" but that's risky; see the manual page\n");
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exit(EXIT_FAILURE);
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}
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global_init();
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unit_cargo_init();
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}
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