Doc fix.
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1 changed files with 7 additions and 4 deletions
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@ -33,10 +33,13 @@
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*/
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*/
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/*
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/*
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* Player output is fully buffered. Unless the receiving player's
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* Player output is fully buffered. It can block only if the
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* last command has the C_MOD flag set, it can block. Such commands
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* receiving player is the current player and his last command doesn't
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* can print to the current player without yielding the processor.
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* have the C_MOD flag. Output to another player must not block
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* Printing to another player must be assumed to block.
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* because that player could be gone when the printing thread wakes
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* up, and the code isn't prepared for that. Output within C_MOD
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* command never blocks, so that such commands can print freely
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* without yielding the processor.
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*
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*
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* Each line of output starts with an identification character
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* Each line of output starts with an identification character
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* encoding the output id, followed by space. Ids less than 10 are
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* encoding the output id, followed by space. Ids less than 10 are
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