edit: Keep missions centered on unit centered when teleporting

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2014-01-19 16:41:50 +01:00
parent 10f6322594
commit c7af9bd955
2 changed files with 2 additions and 3 deletions

View file

@ -817,8 +817,7 @@ edit_unit(struct empobj *unit, char *key, char *p,
xyas(unit->x, unit->y, unit->own),
xyas(newx, newy, unit->own),
cname(player->cnum));
unit->x = newx;
unit->y = newy;
unit_teleport(unit, newx, newy);
break;
case 'E':
arg = LIMIT_TO(arg, mineff, 100);