(effadv_list, effadv, rejects, rejectname, telnames, rea, numnames,
tennames, numstr): Replace by static local variables in their only user. (relates): Move from global/misc.c to common/nat.c. (att_mode): Move from global/misc.c to subs/attsub.c.
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8 changed files with 56 additions and 134 deletions
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@ -83,11 +83,15 @@ static void send_reacting_units_home(struct combat *def,
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static int take_def(int combat_mode, struct emp_qelem *list,
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struct combat *off, struct combat *def);
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void att_move_in_off(int combat_mode, struct combat *off,
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struct emp_qelem *olist, struct combat *def);
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static int get_land(int combat_mode, struct combat *def, int uid,
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struct llist *llp, int victim_land);
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s_char *att_mode[] = {
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/* must match combat types in combat.h */
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"defend", "attack", "assault", "paradrop", "board", "lboard"
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};
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/*
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* The principal object in this code is the "combat" object. A combat object
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* is either a sector or ship. There are
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