(alloc_bp, bp_alloc): Rename.
(fill_update_array, bp_set_from_sect): Rename. (gt_bg_nmbr, pt_bg_nmbr, bp_get_item, bp_get_avail, bp_put_item, bp_put_avail): Separate accessor functions for item and avail.
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11 changed files with 50 additions and 34 deletions
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@ -244,7 +244,7 @@ landrepair(struct lndstr *land, struct natstr *np, struct bp *bp, int etus)
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if (!player->simulation)
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avail = sp->sct_avail * 100;
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else
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avail = gt_bg_nmbr(bp, sp, I_MAX + 1) * 100;
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avail = bp_get_avail(bp, sp) * 100;
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w_p_eff = LND_BLD_WORK(lp->l_lcm, lp->l_hcm);
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delta = roundavg((double)avail / w_p_eff);
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@ -269,7 +269,7 @@ landrepair(struct lndstr *land, struct natstr *np, struct bp *bp, int etus)
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if (!player->simulation)
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sp->sct_avail = avail / 100;
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else
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pt_bg_nmbr(bp, sp, I_MAX + 1, avail / 100);
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bp_put_avail(bp, sp, avail / 100);
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if (build < 0)
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logerror("land unit %d building %d ! \n", land->lnd_uid, build);
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