(lnd_fortify): Round mobility fractions up always, not just to 1.

Simplify.

(fort): Don't claim land unit can't be fortified when amount argument
is zero.
This commit is contained in:
Markus Armbruster 2006-06-17 08:42:23 +00:00
parent 07de857b88
commit ca6c16357f
2 changed files with 15 additions and 34 deletions

View file

@ -82,9 +82,9 @@ fort(void)
use all mobility down to leaving 67 left. */
if (hard_amt < 0) {
hard_amt = land.lnd_mobil + hard_amt;
if (hard_amt < 0)
continue;
}
if (hard_amt <= 0)
continue;
if (lnd_fortify (&land, hard_amt) <= 0) {
pr("%s can't be fortified%s\n", prland(&land),

View file

@ -1309,48 +1309,29 @@ lnd_can_attack(struct lndstr *lp)
/*
* Increase fortification value of LP.
* Fortification costs mobility. Use up to HARD_AMT mobility.
* Fortification costs mobility. Use up to MOB mobility.
* Return actual fortification increase.
*/
int
lnd_fortify (struct lndstr *lp, int hard_amt)
lnd_fortify(struct lndstr *lp, int mob)
{
int mob_used;
int eng;
int hard_amt;
double mob_used, mult;
if ((lp->lnd_ship >= 0) || lp->lnd_land >= 0)
if (lp->lnd_ship >= 0 || lp->lnd_land >= 0)
return 0;
hard_amt = MIN(lp->lnd_mobil, hard_amt);
mob_used = MIN(lp->lnd_mobil, mob);
mult = has_helpful_engineer(lp->lnd_x, lp->lnd_y, lp->lnd_own)
? 1.5 : 1.0;
if ((lp->lnd_harden + hard_amt) > land_mob_max)
hard_amt = (int)(mob_used * mult);
if (lp->lnd_harden + hard_amt > land_mob_max) {
hard_amt = land_mob_max - lp->lnd_harden;
mob_used = ceil(hard_amt / mult);
}
eng = has_helpful_engineer(lp->lnd_x, lp->lnd_y, lp->lnd_own);
if (eng)
hard_amt *= 1.5;
if ((lp->lnd_harden + hard_amt) > land_mob_max)
hard_amt = land_mob_max - lp->lnd_harden;
/* Ok, set the mobility used */
mob_used = hard_amt;
/* Now, if an engineer helped, it's really only 2/3rds of
that */
if (eng)
mob_used /= 1.5;
/* If we increased it, but not much, we gotta take at least 1
mob point. */
if (mob_used <= 0 && hard_amt > 0)
mob_used = 1;
lp->lnd_mobil -= mob_used;
if (lp->lnd_mobil < 0)
lp->lnd_mobil = 0;
lp->lnd_mobil -= (int)mob_used;
lp->lnd_harden += hard_amt;
lp->lnd_harden = MIN(lp->lnd_harden, land_mob_max);