Document all undocumented capabilities and stats. Clarify meaning of

land unit capability `light'.  Closes #781116.

Document submarine's ability to carry landspies.  Closes #907978.
This commit is contained in:
Markus Armbruster 2004-03-20 21:21:32 +00:00
parent 18e460f3c7
commit cae5cfbfab
2 changed files with 21 additions and 9 deletions

View file

@ -206,17 +206,19 @@ twice the distance the guns can fire,
The range formula is (rng/2) * ((tech + 50) / (tech + 200)) The range formula is (rng/2) * ((tech + 50) / (tech + 200))
.L fir .L fir
the number of guns the ship can fire at once the number of guns the ship can fire at once
.L lnd
The number of land units the ship can carry. No ship can carry 'heavy'
units. Only surface supply ships can carry units that are not 'light'.
If option LANDSPIES is enabled, submarines that can't normally carry
land units can carry up to two spies.
.L pln
The number of 'light' planes the ship can carry.
.L hel .L hel
The number of helicopters the ship can carry. (If the SHIPCHOPPER option is The number of helicopters the ship can carry. (If the SHIPCHOPPER option is
enabled) enabled)
.L xpl .L xpl
The number of extra-light planes the ship can carry. (If the XLIGHT option is The number of extra-light planes the ship can carry. (If the XLIGHT option is
enabled) enabled)
.L pln
The number of light planes the ship can carry.
.L lnd
The number of 'light' land units the ship can carry. If the ship is a supply
ship, it can carry even non-'light' units.
.L "fuel c/u" .L "fuel c/u"
The ship's fuel capacity & usage. (see info fuel) (If the FUEL option is The ship's fuel capacity & usage. (see info fuel) (If the FUEL option is
enabled) enabled)
@ -262,6 +264,9 @@ The vessel can be used as a semi-landing craft. (see info assault)
The vessel can torpedo submarines The vessel can torpedo submarines
.L trade .L trade
The vessel is a trade ship. (only if TRADESHIPS are enabled) The vessel is a trade ship. (only if TRADESHIPS are enabled)
.L supply
The vessel can supply other units.
Unless the vessel is a submarine, it can load non-light land units.
.L anti-missile .L anti-missile
The vessel will intercept enemy marine missiles (see \*Qinfo Hitchance\*U). The vessel will intercept enemy marine missiles (see \*Qinfo Hitchance\*U).
.in .in

View file

@ -159,6 +159,8 @@ The land unit's fuel capacity & usage.
.L xpl .L xpl
The number of extra-light planes the land unit can carry. The number of extra-light planes the land unit can carry.
(If the XLIGHT option is enabled) (If the XLIGHT option is enabled)
.L lnd
The number of land units the unit can carry (no 'heavy' units)
.in .in
.s1 .s1
Each land unit can carry a certain amount of products and has certain Each land unit can carry a certain amount of products and has certain
@ -178,10 +180,7 @@ the unit can supply other units
.L security .L security
the unit is good at fighting guerrillas and shooting helpless civilians the unit is good at fighting guerrillas and shooting helpless civilians
.L light .L light
the unit can be carried on ships (note that any unit, even the unit can be carried on ships that don't have supply capability
units that are not 'light', can be
carried by a non-submarine supply ship that is otherwise
able to carry units)
.L marine .L marine
the unit is good at assaulting the unit is good at assaulting
.L recon .L recon
@ -191,6 +190,14 @@ and will report enemy units in battle better.
the unit has radar capability the unit has radar capability
.L assault .L assault
the unit may be used in assaults the unit may be used in assaults
.L flak
the unit can fire 'general unit flak' (see "info Flak")
.L spy
the unit is a spy
.L train
the unit is a train
.L heavy
the unit cannot be carried on land units or ships, not even supply ships
.in .in
.s1 .s1
Some examples of the output: Some examples of the output: