edit: Report loading/unloading of planes & land units properly

Print a message, send bulletin to owner.  Affects plane keys 's', 'y',
and land unit keys 'S', 'Y'.  The message is necessary to give the
deity a chance to catch unexpected changes, e.g. a player loading a
plane right before the deity edits it.  Watching out for such changes
is especially important with non-interactive edit.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2013-02-03 13:28:26 +01:00
parent 97b3aacaca
commit cbe9897bfa
4 changed files with 86 additions and 4 deletions

View file

@ -38,6 +38,8 @@
extern void report_god_takes(char *, char *, natid);
extern void report_god_gives(char *, char *, natid);
extern void divine_load(struct empobj *, int, int);
extern void divine_unload(struct empobj *, int, int);
extern void divine_sct_change(struct sctstr *, char *, int, int, char *, ...)
ATTRIBUTE((format (printf, 5, 6)));
#define divine_sct_change_quiet(sp, name, change, ...) \