(EMPCF_COMMENT): New; for readability.
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1 changed files with 23 additions and 23 deletions
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@ -43,9 +43,11 @@
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#endif /* EMP_CONFIG_C_OUTPUT || EMP_CONFIG_H_OUTPUT */
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#define EMPCF_COMMENT(comment) \
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EMPCFONLYC("", emp_config_dummy, , intset, 0, (comment))
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/* things that can be changed */
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EMPCFONLYC("", emp_config_dummy, int, intset, 0,
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"\n### Server configuration and information")
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EMPCF_COMMENT("\n### Server configuration and information")
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EMPCFBOTH("data", datadir, s_char *, optstrset, 0,
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"Directory the data is stored in")
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EMPCFBOTH("info", infodir, s_char *, optstrset, 0,
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@ -61,7 +63,7 @@ EMPCFBOTH("WORLD_X", WORLD_X, int, worldxset, 0,
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EMPCFBOTH("WORLD_Y", WORLD_Y, int, intset, 0,
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"World size Y dimension")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Update policy")
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EMPCF_COMMENT("\n\n### Update policy")
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EMPCFBOTH("update_policy", update_policy, int, intset, 0,
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"0 - normal, 1 - update_times, 2 - blitz, 3 - demand only")
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EMPCFBOTH("etu_per_update", etu_per_update, int, intset, 0,
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@ -79,8 +81,7 @@ EMPCFBOTH("hourslop", hourslop, int, intset, 0,
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EMPCFBOTH("blitz_time", blitz_time, int, intset, 0,
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"Number of minutes between updates under policy #2.")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0,
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"\n\n### Demand update policy")
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EMPCF_COMMENT("\n\n### Demand update policy")
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EMPCFBOTH("update_demandpolicy", update_demandpolicy, int, intset, 0,
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"0 - emp_tm checks, 1 - after setting, 2 - demand updates disabled")
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EMPCFBOTH("update_wantmin", update_wantmin, int, intset, 0,
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@ -90,19 +91,18 @@ EMPCFBOTH("update_missed", update_missed, int, intset, 0,
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EMPCFBOTH("update_demandtimes", update_demandtimes, s_char *, optstrset, 0,
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"Times when demand updates can occur. Ranges CANNOT cross midnight.")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0,
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"\n\n### Game hours restrictions")
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EMPCF_COMMENT("\n\n### Game hours restrictions")
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EMPCFBOTH("game_days", game_days, s_char *, optstrset, 0,
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"Days game is up and running (Su Mo Tu We Th Fr Sa)")
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EMPCFBOTH("game_hours", game_hours, s_char *, optstrset, 0,
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"Hours game is up and running (6:00-18:00)")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Options\n")
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EMPCFONLYC("option", emp_config_dummy, option, optionset, 0, NULL)
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EMPCFONLYC("nooption", emp_config_dummy, nooption, optiondel, 0, NULL)
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EMPCF_COMMENT("\n\n### Options\n")
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EMPCFONLYC("option", emp_config_dummy, , optionset, 0, NULL)
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EMPCFONLYC("nooption", emp_config_dummy, , optiondel, 0, NULL)
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Countries")
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EMPCF_COMMENT("\n\n### Countries")
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EMPCFBOTH("btu_build_rate", btu_build_rate, float, floatset, 0,
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"Rate at which BTUs accumulate (etu * civ * eff * btu_build_rate)")
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EMPCFBOTH("m_m_p_d", m_m_p_d, int, intset, 0,
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@ -120,8 +120,7 @@ EMPCFBOTH("powe_cost", powe_cost, double, doubleset, 0,
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EMPCFBOTH("war_cost", War_Cost, int, intset, 0,
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"Cost to declare war (if SLOW_WAR is on)")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0,
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"\n\n### Technology/Research/Education/Happiness")
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EMPCF_COMMENT("\n\n### Technology/Research/Education/Happiness")
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EMPCFBOTH("easy_tech", easy_tech, float, floatset, 0,
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"Amount of tech built with no penalty")
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EMPCFBOTH("hard_tech", hard_tech, float, floatset, 0,
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@ -149,7 +148,7 @@ EMPCFBOTH("edu_cons", edu_cons, double, doubleset, 0,
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EMPCFBOTH("hap_cons", hap_cons, double, doubleset, 0,
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"Happiness consumption (1 breakthrough per hap_cons)")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Sectors")
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EMPCF_COMMENT("\n\n### Sectors")
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EMPCFBOTH("startmob", startmob, int, intset, 0,
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"Starting mobility for sanctuaries")
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EMPCFBOTH("sect_mob_scale", sect_mob_scale, float, floatset, 0,
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@ -169,7 +168,7 @@ EMPCFBOTH("buil_tower_bc", buil_tower_bc, double, doubleset, 0,
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EMPCFBOTH("buil_tower_bt", buil_tower_bt, double, doubleset, 0,
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"Technology required to build a bridge tower")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Land Units")
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EMPCF_COMMENT("\n\n### Land Units")
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EMPCFBOTH("land_mob_scale", land_mob_scale, float, floatset, 0,
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"Land unit mobility accumulation (land_mob_scale * ETUs per update)")
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EMPCFBOTH("land_grow_scale", land_grow_scale, int, intset, 0,
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@ -181,7 +180,7 @@ EMPCFBOTH("money_land", money_land, double, doubleset, 0,
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EMPCFBOTH("morale_base", morale_base, int, intset, 0,
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"Base level for setting morale of land units")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Planes")
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EMPCF_COMMENT("\n\n### Planes")
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EMPCFBOTH("plane_mob_scale", plane_mob_scale, float, floatset, 0,
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"Plane mobility accumulation (plane_mob_scale * ETUs per update)")
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EMPCFBOTH("plane_grow_scale", plane_grow_scale, int, intset, 0,
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@ -191,7 +190,7 @@ EMPCFBOTH("plane_mob_max", plane_mob_max, int, intset, 0,
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EMPCFBOTH("money_plane", money_plane, double, doubleset, 0,
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"Cost per ETU to maintain planes (percentage of plane price)")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Ships")
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EMPCF_COMMENT("\n\n### Ships")
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EMPCFBOTH("ship_mob_scale", ship_mob_scale, float, floatset, 0,
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"Ship mobility accumulation (ship_mob_scale * ETUs per update)")
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EMPCFBOTH("ship_grow_scale", ship_grow_scale, int, intset, 0,
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@ -203,7 +202,7 @@ EMPCFBOTH("money_ship", money_ship, double, doubleset, 0,
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EMPCFBOTH("torpedo_damage", torpedo_damage, int, intset, 0,
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"Torpedo damage (damage is X + 1dX + 1dX)")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Combat/Damage")
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EMPCF_COMMENT("\n\n### Combat/Damage")
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EMPCFBOTH("fort_max_interdiction_range", fort_max_interdiction_range, int, intset, 0,
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"Maximum range (in sectors) a fort will try to interdict another country")
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EMPCFBOTH("land_max_interdiction_range", land_max_interdiction_range, int, intset, 0,
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@ -229,7 +228,7 @@ EMPCFBOTH("sect_mob_neg_factor", sect_mob_neg_factor, int, intset, 0,
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EMPCFBOTH("mission_mob_cost", mission_mob_cost, double, doubleset, 0,
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"Cost to put something on a mission (percentage of max mob)")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Populace")
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EMPCF_COMMENT("\n\n### Populace")
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EMPCFBOTH("uwbrate", uwbrate, double, doubleset, 0,
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"Birth rate for uw's")
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EMPCFBOTH("money_civ", money_civ, double, doubleset, 0,
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@ -255,7 +254,7 @@ EMPCFBOTH("obrate", obrate, double, doubleset, 0,
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EMPCFBOTH("rollover_avail_max", rollover_avail_max, int, intset, 0,
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"Maximum avail that can roll over an update")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Nukes")
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EMPCF_COMMENT("\n\n### Nukes")
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EMPCFBOTH("decay_per_etu", decay_per_etu, double, doubleset, 0,
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"Decay of fallout per ETU")
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EMPCFBOTH("fallout_spread", fallout_spread, double, doubleset, 0,
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@ -263,7 +262,7 @@ EMPCFBOTH("fallout_spread", fallout_spread, double, doubleset, 0,
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EMPCFBOTH("drnuke_const", drnuke_const, float, floatset, 0,
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"Amount of research to tech needed to build a nuke (if DR_NUKE is on)")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Market/Trade")
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EMPCF_COMMENT("\n\n### Market/Trade")
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EMPCFBOTH("MARK_DELAY", MARK_DELAY, int, intset, 0,
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"Number of seconds commodities stay on the market for bidding")
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EMPCFBOTH("TRADE_DELAY", TRADE_DELAY, int, intset, 0,
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@ -273,7 +272,7 @@ EMPCFBOTH("buytax", buytax, double, doubleset, 0,
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EMPCFBOTH("tradetax", tradetax, double, doubleset, 0,
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"Amount of a trade transaction the seller makes (the rest is tax)")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Trade ships")
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EMPCF_COMMENT("\n\n### Trade ships")
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EMPCFBOTH("trade_1_dist", trade_1_dist, int, intset, 0,
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"Less than this distance no money for cashing in")
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EMPCFBOTH("trade_2_dist", trade_2_dist, int, intset, 0,
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@ -291,7 +290,7 @@ EMPCFBOTH("trade_ally_bonus", trade_ally_bonus, float, floatset, 0,
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EMPCFBOTH("trade_ally_cut", trade_ally_cut, float, floatset, 0,
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"Bonus your ally gets for you cashing in with them")
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EMPCFONLYC("", emp_config_dummy, int, intset, 0, "\n\n### Misc.")
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EMPCF_COMMENT("\n\n### Misc.")
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EMPCFBOTH("anno_keep_days", anno_keep_days, int, intset, 7,
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"How long until announcements expire (<0 means never)")
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EMPCFBOTH("fuel_mult", fuel_mult, int, intset, 0,
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@ -303,3 +302,4 @@ EMPCFONLYC(NULL, emp_config_dummy, NULL, NULL, 0, NULL)
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#undef EMPCFONLYC
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#undef EMPCFBOTH
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#undef EMPCF_COMMENT
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