Combined struct llist and struct mlist into superset struct ulist.
(assa, set_leader, switch_leader, set_flagship, switch_flagship, take_move_in_mob, get_land, ask_olist, att_get_defense, get_dlist, get_ototal, get_dtotal, kill_land, att_infect_units, put_land, att_reacting_units, count_bodies, att_fight, send_reacting_units_home, take_def, ask_move_in, move_in_land, lnd_print, lnd_delete, lnd_take_casualty, lnd_takemob, lnd_sel, lnd_mar, lnd_put, lnd_sweep, contains_engineer, lnd_check_mines, lnd_list, lnd_mess, lnd_damage, lnd_easiest_target, lnd_mar_one_sector, shp_sel, shp_nav, shp_put, shp_sweep, shp_check_one_mines, shp_check_mines, shp_list, shp_mess, shp_count, shp_damage_one, shp_damage, shp_contains, most_valuable_ship, shp_easiest_target, shp_missile_interdiction, notify_coastguard, shp_view, shp_nav_one_sector, shp_missdef, nav_ship, fltp_to_list): Switch to struct ulist from either struct mlist or struct llist.
This commit is contained in:
parent
7d90028f20
commit
cd8d742392
11 changed files with 514 additions and 471 deletions
|
@ -185,13 +185,6 @@ struct mchrstr {
|
|||
|
||||
extern struct mchrstr mchr[SHP_TYPE_MAX + 2];
|
||||
|
||||
struct mlist {
|
||||
struct emp_qelem queue; /* list of ships */
|
||||
struct mchrstr *mcp; /* pointer to desc of ship */
|
||||
struct shpstr ship; /* struct ship */
|
||||
double mobil; /* how much mobility the ship has left */
|
||||
};
|
||||
|
||||
#define SHP_DEF(b, t) (t ? (b * (logx(t, 40.0) < 1.0 ? 1.0 : \
|
||||
logx(t, 40.0))) : b)
|
||||
#define SHP_SPD(b, t) (t ? (b * (logx(t, 35.0) < 1.0 ? 1.0 : \
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue