Combined struct llist and struct mlist into superset struct ulist.
(assa, set_leader, switch_leader, set_flagship, switch_flagship, take_move_in_mob, get_land, ask_olist, att_get_defense, get_dlist, get_ototal, get_dtotal, kill_land, att_infect_units, put_land, att_reacting_units, count_bodies, att_fight, send_reacting_units_home, take_def, ask_move_in, move_in_land, lnd_print, lnd_delete, lnd_take_casualty, lnd_takemob, lnd_sel, lnd_mar, lnd_put, lnd_sweep, contains_engineer, lnd_check_mines, lnd_list, lnd_mess, lnd_damage, lnd_easiest_target, lnd_mar_one_sector, shp_sel, shp_nav, shp_put, shp_sweep, shp_check_one_mines, shp_check_mines, shp_list, shp_mess, shp_count, shp_damage_one, shp_damage, shp_contains, most_valuable_ship, shp_easiest_target, shp_missile_interdiction, notify_coastguard, shp_view, shp_nav_one_sector, shp_missdef, nav_ship, fltp_to_list): Switch to struct ulist from either struct mlist or struct llist.
This commit is contained in:
parent
7d90028f20
commit
cd8d742392
11 changed files with 514 additions and 471 deletions
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@ -39,28 +39,23 @@
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#include <stdlib.h>
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#include "damage.h"
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#include "file.h"
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#include "item.h"
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#include "land.h"
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#include "map.h"
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#include "misc.h"
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#include "mission.h"
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#include "nat.h"
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#include "news.h"
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#include "nsc.h"
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#include "optlist.h"
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#include "path.h"
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#include "plane.h"
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#include "player.h"
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#include "prototypes.h"
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#include "queue.h"
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#include "sect.h"
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#include "server.h"
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#include "ship.h"
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#include "xy.h"
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#include "empobj.h"
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#include "unit.h"
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static int shp_check_one_mines(struct mlist *);
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static int shp_check_one_mines(struct ulist *);
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static int shp_hit_mine(struct shpstr *, struct mchrstr *);
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static void shp_mess(char *, struct mlist *);
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static void shp_mess(char *, struct ulist *);
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void
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shp_sel(struct nstr_item *ni, struct emp_qelem *list)
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@ -72,7 +67,7 @@ shp_sel(struct nstr_item *ni, struct emp_qelem *list)
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{
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struct shpstr ship;
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struct mchrstr *mcp;
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struct mlist *mlp;
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struct ulist *mlp;
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emp_initque(list);
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while (nxtitem(ni, &ship)) {
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@ -107,9 +102,9 @@ shp_sel(struct nstr_item *ni, struct emp_qelem *list)
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ship.shp_rflags = 0;
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memset(ship.shp_rpath, 0, sizeof(ship.shp_rpath));
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putship(ship.shp_uid, &ship);
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mlp = malloc(sizeof(struct mlist));
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mlp->mcp = mcp;
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mlp->ship = ship;
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mlp = malloc(sizeof(struct ulist));
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mlp->chrp = (struct empobj_chr *)mcp;
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mlp->unit.ship = ship;
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mlp->mobil = ship.shp_mobil;
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emp_insque(&mlp->queue, list);
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}
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@ -122,7 +117,7 @@ shp_nav(struct emp_qelem *list, double *minmobp, double *maxmobp,
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{
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struct emp_qelem *qp;
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struct emp_qelem *next;
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struct mlist *mlp;
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struct ulist *mlp;
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struct sctstr sect;
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struct shpstr ship;
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coord allx;
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@ -134,8 +129,8 @@ shp_nav(struct emp_qelem *list, double *minmobp, double *maxmobp,
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*togetherp = 1;
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for (qp = list->q_back; qp != list; qp = next) {
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next = qp->q_back;
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mlp = (struct mlist *)qp;
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getship(mlp->ship.shp_uid, &ship);
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mlp = (struct ulist *)qp;
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getship(mlp->unit.ship.shp_uid, &ship);
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if (ship.shp_own != actor) {
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mpr(actor, "%s was sunk at %s\n",
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prship(&ship), xyas(ship.shp_x, ship.shp_y, actor));
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@ -187,7 +182,7 @@ shp_nav(struct emp_qelem *list, double *minmobp, double *maxmobp,
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*minmobp = mlp->mobil;
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if (mlp->mobil > *maxmobp)
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*maxmobp = mlp->mobil;
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mlp->ship = ship;
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mlp->unit.ship = ship;
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}
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}
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@ -196,15 +191,16 @@ shp_put(struct emp_qelem *list, natid actor)
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{
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struct emp_qelem *qp;
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struct emp_qelem *newqp;
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struct mlist *mlp;
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struct ulist *mlp;
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qp = list->q_back;
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while (qp != list) {
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mlp = (struct mlist *)qp;
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mpr(actor, "%s stopped at %s\n", prship(&mlp->ship),
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xyas(mlp->ship.shp_x, mlp->ship.shp_y, mlp->ship.shp_own));
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mlp->ship.shp_mobil = (int)mlp->mobil;
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putship(mlp->ship.shp_uid, &mlp->ship);
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mlp = (struct ulist *)qp;
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mpr(actor, "%s stopped at %s\n", prship(&mlp->unit.ship),
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xyas(mlp->unit.ship.shp_x, mlp->unit.ship.shp_y,
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mlp->unit.ship.shp_own));
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mlp->unit.ship.shp_mobil = (int)mlp->mobil;
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putship(mlp->unit.ship.shp_uid, &mlp->unit.ship);
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newqp = qp->q_back;
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emp_remque(qp);
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free(qp);
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@ -217,7 +213,7 @@ shp_sweep(struct emp_qelem *ship_list, int verbose, int takemob, natid actor)
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{
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struct emp_qelem *qp;
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struct emp_qelem *next;
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struct mlist *mlp;
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struct ulist *mlp;
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struct sctstr sect;
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int mines, m, max, shells;
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int changed = 0;
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@ -225,34 +221,35 @@ shp_sweep(struct emp_qelem *ship_list, int verbose, int takemob, natid actor)
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for (qp = ship_list->q_back; qp != ship_list; qp = next) {
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next = qp->q_back;
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mlp = (struct mlist *)qp;
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if (!(mlp->mcp->m_flags & M_SWEEP)) {
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mlp = (struct ulist *)qp;
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if (!(((struct mchrstr *)mlp->chrp)->m_flags & M_SWEEP)) {
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if (verbose)
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mpr(actor, "%s doesn't have minesweeping capability!\n",
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prship(&mlp->ship));
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prship(&mlp->unit.ship));
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continue;
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}
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if (takemob && mlp->mobil <= 0.0) {
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if (verbose)
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mpr(actor, "%s is out of mobility!\n", prship(&mlp->ship));
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mpr(actor, "%s is out of mobility!\n",
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prship(&mlp->unit.ship));
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continue;
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}
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getsect(mlp->ship.shp_x, mlp->ship.shp_y, §);
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getsect(mlp->unit.ship.shp_x, mlp->unit.ship.shp_y, §);
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if (sect.sct_type != SCT_WATER) {
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if (verbose)
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mpr(actor, "%s is not at sea. No mines there!\n",
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prship(&mlp->ship));
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prship(&mlp->unit.ship));
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continue;
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}
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if (takemob) {
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mlp->mobil -= shp_mobcost(&mlp->ship);
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mlp->ship.shp_mobil = (int)mlp->mobil;
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mlp->mobil -= shp_mobcost(&mlp->unit.ship);
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mlp->unit.ship.shp_mobil = (int)mlp->mobil;
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}
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putship(mlp->ship.shp_uid, &mlp->ship);
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putship(mlp->unit.ship.shp_uid, &mlp->unit.ship);
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if (!(mines = sect.sct_mines))
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continue;
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max = mlp->mcp->m_item[I_SHELL];
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shells = mlp->ship.shp_item[I_SHELL];
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max = ((struct mchrstr *)mlp->chrp)->m_item[I_SHELL];
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shells = mlp->unit.ship.shp_item[I_SHELL];
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for (m = 0; mines > 0 && m < 5; m++) {
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if (chance(0.66)) {
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mpr(actor, "Sweep...\n");
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@ -262,13 +259,13 @@ shp_sweep(struct emp_qelem *ship_list, int verbose, int takemob, natid actor)
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}
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}
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sect.sct_mines = mines;
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mlp->ship.shp_item[I_SHELL] = shells;
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mlp->unit.ship.shp_item[I_SHELL] = shells;
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if (shp_check_one_mines(mlp)) {
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stopping = 1;
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emp_remque(qp);
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free(qp);
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}
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putship(mlp->ship.shp_uid, &mlp->ship);
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putship(mlp->unit.ship.shp_uid, &mlp->unit.ship);
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putsect(§);
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}
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if (changed)
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@ -277,25 +274,25 @@ shp_sweep(struct emp_qelem *ship_list, int verbose, int takemob, natid actor)
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}
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static int
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shp_check_one_mines(struct mlist *mlp)
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shp_check_one_mines(struct ulist *mlp)
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{
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struct sctstr sect;
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int actor;
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getsect(mlp->ship.shp_x, mlp->ship.shp_y, §);
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getsect(mlp->unit.ship.shp_x, mlp->unit.ship.shp_y, §);
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if (sect.sct_type != SCT_WATER)
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return 0;
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if (!sect.sct_mines)
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return 0;
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if (chance(DMINE_HITCHANCE(sect.sct_mines))) {
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actor = mlp->ship.shp_own;
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shp_hit_mine(&mlp->ship, mlp->mcp);
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actor = mlp->unit.ship.shp_own;
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shp_hit_mine(&mlp->unit.ship, ((struct mchrstr *)mlp->chrp));
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sect.sct_mines--;
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if (map_set(actor, sect.sct_x, sect.sct_y, 'X', 0))
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writemap(actor);
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putsect(§);
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putship(mlp->ship.shp_uid, &mlp->ship);
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if (!mlp->ship.shp_own)
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putship(mlp->unit.ship.shp_uid, &mlp->unit.ship);
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if (!mlp->unit.ship.shp_own)
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return 1;
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}
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return 0;
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@ -306,12 +303,12 @@ shp_check_mines(struct emp_qelem *ship_list)
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{
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struct emp_qelem *qp;
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struct emp_qelem *next;
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struct mlist *mlp;
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struct ulist *mlp;
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int stopping = 0;
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for (qp = ship_list->q_back; qp != ship_list; qp = next) {
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next = qp->q_back;
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mlp = (struct mlist *)qp;
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mlp = (struct ulist *)qp;
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if (shp_check_one_mines(mlp)) {
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stopping = 1;
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emp_remque(qp);
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@ -326,18 +323,18 @@ shp_list(struct emp_qelem *ship_list)
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{
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struct emp_qelem *qp;
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struct emp_qelem *next;
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struct mlist *mlp;
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struct ulist *mlp;
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struct shpstr *shp;
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pr("shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech\n");
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for (qp = ship_list->q_back; qp != ship_list; qp = next) {
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next = qp->q_back;
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mlp = (struct mlist *)qp;
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shp = &mlp->ship;
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mlp = (struct ulist *)qp;
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shp = &mlp->unit.ship;
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pr("%4d ", shp->shp_uid);
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pr("%-16.16s ", mlp->mcp->m_name);
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prxy("%4d,%-4d ", shp->shp_x, shp->shp_y, mlp->ship.shp_own);
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pr("%-16.16s ", ((struct mchrstr *)mlp->chrp)->m_name);
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prxy("%4d,%-4d ", shp->shp_x, shp->shp_y, mlp->unit.ship.shp_own);
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pr("%1.1s", &shp->shp_fleet);
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pr("%4d%%", shp->shp_effic);
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pr("%4d", shp->shp_item[I_MILIT]);
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@ -355,13 +352,14 @@ shp_list(struct emp_qelem *ship_list)
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}
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static void
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shp_mess(char *str, struct mlist *mlp)
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shp_mess(char *str, struct ulist *mlp)
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{
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mpr(mlp->ship.shp_own, "%s %s & stays in %s\n",
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prship(&mlp->ship),
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str, xyas(mlp->ship.shp_x, mlp->ship.shp_y, mlp->ship.shp_own));
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mlp->ship.shp_mobil = (int)mlp->mobil;
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putship(mlp->ship.shp_uid, &mlp->ship);
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mpr(mlp->unit.ship.shp_own, "%s %s & stays in %s\n",
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prship(&mlp->unit.ship),
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str, xyas(mlp->unit.ship.shp_x, mlp->unit.ship.shp_y,
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mlp->unit.ship.shp_own));
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mlp->unit.ship.shp_mobil = (int)mlp->mobil;
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putship(mlp->unit.ship.shp_uid, &mlp->unit.ship);
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emp_remque((struct emp_qelem *)mlp);
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free(mlp);
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}
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@ -411,17 +409,19 @@ shp_count(struct emp_qelem *list, int wantflags, int nowantflags,
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{
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struct emp_qelem *qp;
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struct emp_qelem *next;
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struct mlist *mlp;
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struct ulist *mlp;
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int count = 0;
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for (qp = list->q_back; qp != list; qp = next) {
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next = qp->q_back;
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mlp = (struct mlist *)qp;
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if (mlp->ship.shp_x != x || mlp->ship.shp_y != y)
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mlp = (struct ulist *)qp;
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if (mlp->unit.ship.shp_x != x || mlp->unit.ship.shp_y != y)
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continue;
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if (wantflags && (mlp->mcp->m_flags & wantflags) != wantflags)
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if (wantflags &&
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(((struct mchrstr *)mlp->chrp)->m_flags & wantflags) != wantflags)
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continue;
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if (nowantflags && mlp->mcp->m_flags & nowantflags)
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if (nowantflags &&
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((struct mchrstr *)mlp->chrp)->m_flags & nowantflags)
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continue;
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++count;
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}
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@ -429,11 +429,11 @@ shp_count(struct emp_qelem *list, int wantflags, int nowantflags,
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}
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static void
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shp_damage_one(struct mlist *mlp, int dam)
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shp_damage_one(struct ulist *mlp, int dam)
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{
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shipdamage(&mlp->ship, dam);
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putship(mlp->ship.shp_uid, &mlp->ship);
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if (!mlp->ship.shp_own) {
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shipdamage(&mlp->unit.ship, dam);
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putship(mlp->unit.ship.shp_uid, &mlp->unit.ship);
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if (!mlp->unit.ship.shp_own) {
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emp_remque((struct emp_qelem *)mlp);
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free(mlp);
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}
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@ -445,7 +445,7 @@ shp_damage(struct emp_qelem *list, int totdam, int wantflags,
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{
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struct emp_qelem *qp;
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struct emp_qelem *next;
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struct mlist *mlp;
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struct ulist *mlp;
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int dam;
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int count;
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@ -455,12 +455,14 @@ shp_damage(struct emp_qelem *list, int totdam, int wantflags,
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dam = ldround((double)totdam / count, 1);
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for (qp = list->q_back; qp != list; qp = next) {
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next = qp->q_back;
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mlp = (struct mlist *)qp;
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if (mlp->ship.shp_x != x || mlp->ship.shp_y != y)
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mlp = (struct ulist *)qp;
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if (mlp->unit.ship.shp_x != x || mlp->unit.ship.shp_y != y)
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continue;
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if (wantflags && (mlp->mcp->m_flags & wantflags) != wantflags)
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if (wantflags &&
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(((struct mchrstr *)mlp->chrp)->m_flags & wantflags) != wantflags)
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continue;
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if (nowantflags && mlp->mcp->m_flags & nowantflags)
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if (nowantflags &&
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((struct mchrstr *)mlp->chrp)->m_flags & nowantflags)
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continue;
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shp_damage_one(mlp, dam);
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}
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@ -473,47 +475,50 @@ shp_contains(struct emp_qelem *list, int newx, int newy, int wantflags,
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{
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struct emp_qelem *qp;
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struct emp_qelem *next;
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struct mlist *mlp;
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struct ulist *mlp;
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for (qp = list->q_back; qp != list; qp = next) {
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next = qp->q_back;
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mlp = (struct mlist *)qp;
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mlp = (struct ulist *)qp;
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/* If the ship isn't in the requested sector, then continue */
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if (newx != mlp->ship.shp_x || newy != mlp->ship.shp_y)
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if (newx != mlp->unit.ship.shp_x || newy != mlp->unit.ship.shp_y)
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continue;
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if (wantflags && (mlp->mcp->m_flags & wantflags) != wantflags)
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if (wantflags &&
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(((struct mchrstr *)mlp->chrp)->m_flags & wantflags) != wantflags)
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continue;
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if (nowantflags && mlp->mcp->m_flags & nowantflags)
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if (nowantflags &&
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((struct mchrstr *)mlp->chrp)->m_flags & nowantflags)
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continue;
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return 1;
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}
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return 0;
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}
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static struct mlist *
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static struct ulist *
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most_valuable_ship(struct emp_qelem *list)
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{
|
||||
struct emp_qelem *qp;
|
||||
struct emp_qelem *next;
|
||||
struct mlist *mlp;
|
||||
struct mlist *mvs = 0;
|
||||
struct ulist *mlp;
|
||||
struct ulist *mvs = 0;
|
||||
|
||||
for (qp = list->q_back; qp != list; qp = next) {
|
||||
next = qp->q_back;
|
||||
mlp = (struct mlist *)qp;
|
||||
if (mlp->mcp->m_flags & M_SUB)
|
||||
mlp = (struct ulist *)qp;
|
||||
if (((struct mchrstr *)mlp->chrp)->m_flags & M_SUB)
|
||||
continue;
|
||||
if (!mlp->mcp->m_nxlight &&
|
||||
!mlp->mcp->m_nchoppers &&
|
||||
mlp->mcp->m_cost < 1000 &&
|
||||
!mlp->mcp->m_nplanes && !mlp->mcp->m_nland)
|
||||
if (!((struct mchrstr *)mlp->chrp)->m_nxlight &&
|
||||
!((struct mchrstr *)mlp->chrp)->m_nchoppers &&
|
||||
((struct mchrstr *)mlp->chrp)->m_cost < 1000 &&
|
||||
!((struct mchrstr *)mlp->chrp)->m_nplanes &&
|
||||
!((struct mchrstr *)mlp->chrp)->m_nland)
|
||||
continue;
|
||||
if (!mvs) {
|
||||
mvs = mlp;
|
||||
continue;
|
||||
}
|
||||
if (mlp->mcp->m_cost * mlp->ship.shp_effic >
|
||||
mvs->mcp->m_cost * mvs->ship.shp_effic)
|
||||
if (((struct mchrstr *)mlp->chrp)->m_cost * mlp->unit.ship.shp_effic >
|
||||
((struct mchrstr *)mlp->chrp)->m_cost * mvs->unit.ship.shp_effic)
|
||||
mvs = mlp;
|
||||
}
|
||||
return mvs;
|
||||
|
@ -524,19 +529,21 @@ shp_easiest_target(struct emp_qelem *list, int wantflags, int nowantflags)
|
|||
{
|
||||
struct emp_qelem *qp;
|
||||
struct emp_qelem *next;
|
||||
struct mlist *mlp;
|
||||
struct ulist *mlp;
|
||||
int hard;
|
||||
int easiest = 9876; /* things start great for victim */
|
||||
int count = 0;
|
||||
|
||||
for (qp = list->q_back; qp != list; qp = next) {
|
||||
next = qp->q_back;
|
||||
mlp = (struct mlist *)qp;
|
||||
if (wantflags && (mlp->mcp->m_flags & wantflags) != wantflags)
|
||||
mlp = (struct ulist *)qp;
|
||||
if (wantflags &&
|
||||
(((struct mchrstr *)mlp->chrp)->m_flags & wantflags) != wantflags)
|
||||
continue;
|
||||
if (nowantflags && mlp->mcp->m_flags & nowantflags)
|
||||
if (nowantflags &&
|
||||
((struct mchrstr *)mlp->chrp)->m_flags & nowantflags)
|
||||
continue;
|
||||
hard = shp_hardtarget(&mlp->ship);
|
||||
hard = shp_hardtarget(&mlp->unit.ship);
|
||||
if (hard < easiest)
|
||||
easiest = hard; /* things get worse for victim */
|
||||
++count;
|
||||
|
@ -552,16 +559,16 @@ shp_missile_interdiction(struct emp_qelem *list, coord newx, coord newy,
|
|||
int twotries;
|
||||
int stopping = 0;
|
||||
struct emp_qelem msl_list, *qp, *newqp;
|
||||
struct mlist *mvs;
|
||||
struct ulist *mvs;
|
||||
char what[512];
|
||||
|
||||
msl_sel(&msl_list, newx, newy, victim, P_T | P_MAR, 0, MI_INTERDICT);
|
||||
|
||||
twotries = 0;
|
||||
while (!QEMPTY(&msl_list) && (mvs = most_valuable_ship(list))) {
|
||||
sprintf(what, "%s", prship(&mvs->ship));
|
||||
sprintf(what, "%s", prship(&mvs->unit.ship));
|
||||
dam = msl_launch_mindam(&msl_list, newx, newy,
|
||||
shp_hardtarget(&mvs->ship),
|
||||
shp_hardtarget(&mvs->unit.ship),
|
||||
EF_SHIP, 1, what, victim, MI_INTERDICT);
|
||||
if (dam) {
|
||||
mpr(victim,
|
||||
|
@ -594,7 +601,7 @@ notify_coastguard(struct emp_qelem *list, int trange, struct sctstr *sectp)
|
|||
{
|
||||
struct emp_qelem *qp;
|
||||
struct emp_qelem *next;
|
||||
struct mlist *mlp;
|
||||
struct ulist *mlp;
|
||||
struct natstr *natp;
|
||||
int vrange;
|
||||
|
||||
|
@ -611,17 +618,18 @@ notify_coastguard(struct emp_qelem *list, int trange, struct sctstr *sectp)
|
|||
|
||||
for (qp = list->q_back; qp != list; qp = next) {
|
||||
next = qp->q_back;
|
||||
mlp = (struct mlist *)qp;
|
||||
if (mlp->mcp->m_flags & M_SUB)
|
||||
mlp = (struct ulist *)qp;
|
||||
if (((struct mchrstr *)mlp->chrp)->m_flags & M_SUB)
|
||||
continue;
|
||||
if (natp->nat_flags & NF_COASTWATCH)
|
||||
wu(0, sectp->sct_own,
|
||||
"%s %s sighted at %s\n",
|
||||
cname(mlp->ship.shp_own),
|
||||
prship(&mlp->ship),
|
||||
xyas(mlp->ship.shp_x, mlp->ship.shp_y, sectp->sct_own));
|
||||
cname(mlp->unit.ship.shp_own),
|
||||
prship(&mlp->unit.ship),
|
||||
xyas(mlp->unit.ship.shp_x, mlp->unit.ship.shp_y,
|
||||
sectp->sct_own));
|
||||
if (opt_HIDDEN)
|
||||
setcont(sectp->sct_own, mlp->ship.shp_own, FOUND_COAST);
|
||||
setcont(sectp->sct_own, mlp->unit.ship.shp_own, FOUND_COAST);
|
||||
}
|
||||
|
||||
return 1;
|
||||
|
@ -787,19 +795,19 @@ shp_view(struct emp_qelem *list)
|
|||
struct sctstr sect;
|
||||
struct emp_qelem *qp;
|
||||
struct emp_qelem *next;
|
||||
struct mlist *mlp;
|
||||
struct ulist *mlp;
|
||||
|
||||
for (qp = list->q_back; qp != list; qp = next) {
|
||||
next = qp->q_back;
|
||||
mlp = (struct mlist *)qp;
|
||||
getsect(mlp->ship.shp_x, mlp->ship.shp_y, §);
|
||||
if (mlp->mcp->m_flags & M_FOOD)
|
||||
mpr(mlp->ship.shp_own, "[fert:%d] ", sect.sct_fertil);
|
||||
if (mlp->mcp->m_flags & M_OIL)
|
||||
mpr(mlp->ship.shp_own, "[oil:%d] ", sect.sct_oil);
|
||||
mpr(mlp->ship.shp_own, "%s @ %s %d%% %s\n",
|
||||
prship(&mlp->ship),
|
||||
xyas(mlp->ship.shp_x, mlp->ship.shp_y, player->cnum),
|
||||
mlp = (struct ulist *)qp;
|
||||
getsect(mlp->unit.ship.shp_x, mlp->unit.ship.shp_y, §);
|
||||
if (((struct mchrstr *)mlp->chrp)->m_flags & M_FOOD)
|
||||
mpr(mlp->unit.ship.shp_own, "[fert:%d] ", sect.sct_fertil);
|
||||
if (((struct mchrstr *)mlp->chrp)->m_flags & M_OIL)
|
||||
mpr(mlp->unit.ship.shp_own, "[oil:%d] ", sect.sct_oil);
|
||||
mpr(mlp->unit.ship.shp_own, "%s @ %s %d%% %s\n",
|
||||
prship(&mlp->unit.ship),
|
||||
xyas(mlp->unit.ship.shp_x, mlp->unit.ship.shp_y, player->cnum),
|
||||
sect.sct_effic, dchr[sect.sct_type].d_name);
|
||||
}
|
||||
}
|
||||
|
@ -811,7 +819,7 @@ shp_nav_one_sector(struct emp_qelem *list, int dir, natid actor,
|
|||
struct sctstr sect;
|
||||
struct emp_qelem *qp;
|
||||
struct emp_qelem *next;
|
||||
struct mlist *mlp;
|
||||
struct ulist *mlp;
|
||||
struct emp_qelem done;
|
||||
coord dx;
|
||||
coord dy;
|
||||
|
@ -832,16 +840,16 @@ shp_nav_one_sector(struct emp_qelem *list, int dir, natid actor,
|
|||
dy = diroff[dir][1];
|
||||
for (qp = list->q_back; qp != list; qp = next) {
|
||||
next = qp->q_back;
|
||||
mlp = (struct mlist *)qp;
|
||||
newx = xnorm(mlp->ship.shp_x + dx);
|
||||
newy = ynorm(mlp->ship.shp_y + dy);
|
||||
mlp = (struct ulist *)qp;
|
||||
newx = xnorm(mlp->unit.ship.shp_x + dx);
|
||||
newy = ynorm(mlp->unit.ship.shp_y + dy);
|
||||
getsect(newx, newy, §);
|
||||
navigate = shp_check_nav(§, &mlp->ship);
|
||||
navigate = shp_check_nav(§, &mlp->unit.ship);
|
||||
if (navigate != CN_NAVIGABLE ||
|
||||
(sect.sct_own && actor != sect.sct_own &&
|
||||
getrel(getnatp(sect.sct_own), actor) < FRIENDLY)) {
|
||||
if (dchr[sect.sct_type].d_nav == NAV_CANAL &&
|
||||
!(mlp->mcp->m_flags & M_CANAL) &&
|
||||
!(((struct mchrstr *)mlp->chrp)->m_flags & M_CANAL) &&
|
||||
navigate == CN_LANDLOCKED)
|
||||
sprintf(dp,
|
||||
"is too large to fit into the canal system at %s",
|
||||
|
@ -861,25 +869,27 @@ shp_nav_one_sector(struct emp_qelem *list, int dir, natid actor,
|
|||
shp_mess("is out of mobility", mlp);
|
||||
continue;
|
||||
}
|
||||
mobcost = shp_mobcost(&mlp->ship);
|
||||
mlp->ship.shp_x = newx;
|
||||
mlp->ship.shp_y = newy;
|
||||
mobcost = shp_mobcost(&mlp->unit.ship);
|
||||
mlp->unit.ship.shp_x = newx;
|
||||
mlp->unit.ship.shp_y = newy;
|
||||
if (mlp->mobil - mobcost < -127) {
|
||||
mlp->mobil = -127;
|
||||
} else {
|
||||
mlp->mobil -= mobcost;
|
||||
}
|
||||
mlp->ship.shp_mobil = (int)mlp->mobil;
|
||||
putship(mlp->ship.shp_uid, &mlp->ship);
|
||||
mlp->unit.ship.shp_mobil = (int)mlp->mobil;
|
||||
putship(mlp->unit.ship.shp_uid, &mlp->unit.ship);
|
||||
|
||||
/* Now update the map for this ship */
|
||||
tech = techfact(mlp->ship.shp_tech, mlp->mcp->m_vrnge);
|
||||
if (mlp->mcp->m_flags & M_SONAR)
|
||||
tf = techfact(mlp->ship.shp_tech, 1.0);
|
||||
tech = techfact(mlp->unit.ship.shp_tech,
|
||||
((struct mchrstr *)mlp->chrp)->m_vrnge);
|
||||
if (((struct mchrstr *)mlp->chrp)->m_flags & M_SONAR)
|
||||
tf = techfact(mlp->unit.ship.shp_tech, 1.0);
|
||||
else
|
||||
tf = 0.0;
|
||||
radmapupd(mlp->ship.shp_own, mlp->ship.shp_x, mlp->ship.shp_y,
|
||||
(int)mlp->ship.shp_effic, (int)tech, tf);
|
||||
radmapupd(mlp->unit.ship.shp_own,
|
||||
mlp->unit.ship.shp_x, mlp->unit.ship.shp_y,
|
||||
(int)mlp->unit.ship.shp_effic, (int)tech, tf);
|
||||
}
|
||||
if (QEMPTY(list))
|
||||
return stopping;
|
||||
|
@ -893,15 +903,16 @@ shp_nav_one_sector(struct emp_qelem *list, int dir, natid actor,
|
|||
/* interdict ships sector by sector */
|
||||
emp_initque(&done);
|
||||
while (!QEMPTY(list)) {
|
||||
mlp = (struct mlist *)list->q_back;
|
||||
newx = mlp->ship.shp_x;
|
||||
newy = mlp->ship.shp_y;
|
||||
mlp = (struct ulist *)list->q_back;
|
||||
newx = mlp->unit.ship.shp_x;
|
||||
newy = mlp->unit.ship.shp_y;
|
||||
stopping |= shp_interdict(list, newx, newy, actor);
|
||||
/* move survivors in this sector to done */
|
||||
for (qp = list->q_back; qp != list; qp = next) {
|
||||
next = qp->q_back;
|
||||
mlp = (struct mlist *)qp;
|
||||
if (mlp->ship.shp_x == newx && mlp->ship.shp_y == newy) {
|
||||
mlp = (struct ulist *)qp;
|
||||
if (mlp->unit.ship.shp_x == newx &&
|
||||
mlp->unit.ship.shp_y == newy) {
|
||||
emp_remque(qp);
|
||||
emp_insque(qp, &done);
|
||||
}
|
||||
|
@ -1028,18 +1039,18 @@ void
|
|||
shp_missdef(struct shpstr *sp, natid victim)
|
||||
{
|
||||
struct emp_qelem list;
|
||||
struct mlist *mlp;
|
||||
struct ulist *mlp;
|
||||
int eff;
|
||||
char buf[512];
|
||||
|
||||
emp_initque(&list);
|
||||
|
||||
mlp = malloc(sizeof(struct mlist));
|
||||
mlp->mcp = &mchr[(int)sp->shp_type];
|
||||
mlp->ship = *sp;
|
||||
mlp = malloc(sizeof(struct ulist));
|
||||
mlp->chrp = (struct empobj_chr *)&mchr[(int)sp->shp_type];
|
||||
mlp->unit.ship = *sp;
|
||||
mlp->mobil = sp->shp_mobil;
|
||||
emp_insque(&mlp->queue, &list);
|
||||
sprintf(buf, "%s", prship(&mlp->ship));
|
||||
sprintf(buf, "%s", prship(&mlp->unit.ship));
|
||||
|
||||
eff = sp->shp_effic;
|
||||
if (most_valuable_ship(&list)) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue