Don't use conditional compilation to time out obsolete stuff. Do it

by hand.
This commit is contained in:
Markus Armbruster 2005-10-21 17:55:34 +00:00
parent c1ab03dd5e
commit cf426896af
2 changed files with 1 additions and 4 deletions

View file

@ -49,14 +49,13 @@ peek(void)
int nsect; int nsect;
struct nstr_sect nstr; struct nstr_sect nstr;
#if EMP_VERS_MINOR == 2 && EMP_VERS_PATCH <= 22
/* /*
* OBSOLETE * OBSOLETE
* Can be removed once hidden command is removed from empmod.c * Can be removed once hidden command is removed from empmod.c
*/ */
if (player->argp[0][0] == 'h') if (player->argp[0][0] == 'h')
pr("The hidden command has been renamed to peek, use peek in the future\n"); pr("The hidden command has been renamed to peek, use peek in the future\n");
#endif
if (!snxtsct(&nstr, player->argp[1])) if (!snxtsct(&nstr, player->argp[1]))
return RET_SYN; return RET_SYN;
prdate(); prdate();

View file

@ -120,13 +120,11 @@ struct cmndstr player_coms[] = {
{"harden <PLANES> <NUM>", 2, hard, C_MOD, NORM + MONEY + CAP}, {"harden <PLANES> <NUM>", 2, hard, C_MOD, NORM + MONEY + CAP},
{"help <topic>", 0, info, 0, VIS}, {"help <topic>", 0, info, 0, VIS},
{"headlines [days]", 0, head, C_MOD, VIS}, {"headlines [days]", 0, head, C_MOD, VIS},
#if EMP_VERS_MINOR == 2 && EMP_VERS_PATCH <= 22
/* /*
* OBSOLETE * OBSOLETE
* once hidden command is removed, also remove the hidden code in peek.c * once hidden command is removed, also remove the hidden code in peek.c
*/ */
{"hidden <SECTS>", 0, peek, 0, GOD}, {"hidden <SECTS>", 0, peek, 0, GOD},
#endif
{"improve <road|rail|defense> <SECTS> <NUM>", 1, improve, C_MOD, {"improve <road|rail|defense> <SECTS> <NUM>", 1, improve, C_MOD,
NORM + MONEY + CAP}, NORM + MONEY + CAP},
{"info <topic>", 0, info, 0, VIS}, {"info <topic>", 0, info, 0, VIS},