Spelling fixes.

This commit is contained in:
Markus Armbruster 2006-06-18 18:25:52 +00:00
parent f0724ad29b
commit cfb6e844d8

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@ -66,10 +66,10 @@ on a sector until 100 damage is done.
OPERATIONS SECTORS OPERATIONS SECTORS
.s1 .s1
Some missions require the designation of an 'op sector', short for operations Some missions require the designation of an 'op sector', short for operations
sector. This is the center of an area that the mission is focussed on. sector. This is the center of an area that the mission is focused on.
The op sector may be any sector that is within the unit's range. The op sector may be any sector that is within the unit's range.
(Firing range, (Firing range, for ships & land units, flying range for planes,
for ships & land units, flying range for planes, changeable with rangeedit). changeable with range command).
The unit will exert influence in a radius around the op sector. The unit will exert influence in a radius around the op sector.
By default, the radius will be as large as possible, i.e. the biggest range By default, the radius will be as large as possible, i.e. the biggest range
so that the unit/ship/plane could legally act there.) so that the unit/ship/plane could legally act there.)
@ -168,7 +168,7 @@ in, it would be shelled/bombed. This happens as long as the interdicting units
have mobility left. have mobility left.
.s1 .s1
Damage done is divided amongst all units/ships/commodities moving. For Damage done is divided amongst all units/ships/commodities moving. For
example, if 6 ships were moving, and the interdiction mission did 18 pts of example, if 6 ships were moving, and the interdiction mission did 18 points of
damage, each ship would take 3. damage, each ship would take 3.
.s1 .s1
Note that only ships with sonar and ASW planes can interdict subs. Also, the Note that only ships with sonar and ASW planes can interdict subs. Also, the
@ -179,7 +179,7 @@ Only planes with the 'tactical' ability can fly interdiction missions.
Only planes with 'ASW' ability will fly vs. subs. Planes with 'ASW' Only planes with 'ASW' ability will fly vs. subs. Planes with 'ASW'
ability will not fly interdiction vs. other types of ability will not fly interdiction vs. other types of
ships/planes/units/commods. Subs have a chance of sneaking through ships/planes/units/commods. Subs have a chance of sneaking through
ASW aircover unnoticed, and ASW planes will respond to any ASW air cover unnoticed, and ASW planes will respond to any
non-Friendly sub movement. Depending on the visibility of the sub, non-Friendly sub movement. Depending on the visibility of the sub,
the ASW plane may or may not identify the type and/or owner of the the ASW plane may or may not identify the type and/or owner of the
sub. sub.
@ -307,7 +307,7 @@ retreat from the combat (see land combat for details), it WOULD lose its status.
When a unit with a reserve mission is listed, the op sector is the sector When a unit with a reserve mission is listed, the op sector is the sector
the unit is in, and the radius is the units maximum reaction radius, including the unit is in, and the radius is the units maximum reaction radius, including
the bonus for the reserve mission and HQ (if applicable). Note that the unit's the bonus for the reserve mission and HQ (if applicable). Note that the unit's
actual radius might be different if it was changed by lrangeedit. actual radius might be different if it was changed by lrange command.
.s1 .s1
Note: information gained from planes flying missions is automatically Note: information gained from planes flying missions is automatically
added to your bmap. added to your bmap.