Change mine command not to work under bridges for now

This is for consistency with aerial mining.  Seamines don't work under
bridges anyway (they did a long time ago, until Empire 2).

Making seamines work under bridges again wouldn't be hard, but it
would make the 'X' in bmaps ambiguous.
This commit is contained in:
Markus Armbruster 2009-03-29 17:16:48 +02:00
parent 3ea4e1ac60
commit d1b39676e2
2 changed files with 2 additions and 7 deletions

View file

@ -24,16 +24,11 @@ removing some mines.
Ships of tech 310 or higher can detect mines with their sonar.
See \*Qinfo sonar\*U for more information.
.s1
Sea sectors under bridge spans can be mined.
Your ships will automatically avoid these mines when passing through,
(and your minesweepers will not not pick them up).
.s1
Note that the sector is checked for possible mine hits
only when a ship moves into it;
thus, a ship may safely drop mines in a sector and then move out.
On the other hand, the mines know no allegiance,
so moving back into a mined sector is foolish at best
unless it is under a bridge span.
so moving back into a mined sector is foolish at best.
.s1
Mines in the same sector as a bridge that collapses are cleared.
.s1