Factor out gamehours and max minutes per day checks
Combine the checks from player_main(), command() and status() into may_play_now().
This commit is contained in:
parent
a499a5d8f2
commit
d1ff2a6089
3 changed files with 26 additions and 33 deletions
|
@ -265,3 +265,24 @@ enforce_minimum_session_time(void)
|
|||
natp->nat_timeused += 15 - dt;
|
||||
putnat(natp);
|
||||
}
|
||||
|
||||
int
|
||||
may_play_now(struct natstr *natp, time_t now,
|
||||
int suppress_deity_message)
|
||||
{
|
||||
update_timeused(now);
|
||||
|
||||
if (!gamehours(now)) {
|
||||
if (natp->nat_stat != STAT_GOD || !suppress_deity_message)
|
||||
pr("Empire hours restriction in force\n");
|
||||
if (natp->nat_stat != STAT_GOD)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ((natp->nat_stat == STAT_ACTIVE || natp->nat_stat == STAT_SANCT)
|
||||
&& natp->nat_timeused > m_m_p_d * 60) {
|
||||
pr("Max minutes per day limit exceeded.\n");
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue