Update for 4.2.19.
This commit is contained in:
parent
970ffc72fd
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4 changed files with 111 additions and 3 deletions
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@ -1,3 +1,57 @@
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Changes to Empire 4.2.19 - Thu Dec 23 20:24:24 UTC 2004
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* Fix order not to unload into full sectors.
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* Fix scrap not to dump stuff into full sectors. Excess stuff is now
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destroyed.
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* Fix distribute not to conjure up a civilian when importing
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civilians from a dist center that doesn't have any.
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* Fix flak to resupply no more shells than actually needed.
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* Fix rounding error in shoot that could result in more people shot
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than actually there.
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* Fix info and apro error handling. In particular, do not leak
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potentially sensitive information on the server to players.
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* info no longer shows a random matching page when the topic argument
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is ambiguous. Instead, it lists all matching topics.
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* Embarked land units and overflying planes no longer spot each
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other.
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* Fix show command to show only sectors that players can designate
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(was broken in 4.2.18).
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* Fix a rounding error in production command column `max'.
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* Fix production command for overpopulated mountains and plains.
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* Fix tradeship ally cut to match documentation.
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* Fix plague, which was was broken in 4.2.14: it got stuck in stage I.
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* Fix a bug in aerial sonar where ships could mask submarines with
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the same number modulo 256.
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* Don't allow bombing of subs that were not detected.
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* MOTD and the game down message are now entirely separate: use `turn
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motd' for the MOTD, and `turn on' and `turn off' for the game down
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message. `turn on' no longer lets you edit the MOTD.
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* Remove option NUKEFAILDETONATE.
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* Option ORBIT is no longer optional.
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* New option GUINEA_PIGS to control experimental stuff not ready for
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prime time. If your deity enables this in a serious game, run!
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* Many xdump fixes. xdump is now enabled by option GUINEA_PIGS.
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* New ship and land selectors rflags, rpath.
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* New ship selectors for order: xstart. xend, ystart, yend,
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cargostart, cargend, amtstart, amtend
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* New ship selectors for sail: mobquota, path, follow.
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* New news selector uid.
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* Implement command line parsing under Windows where it was missing.
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* emp_server and and files print a usage message on command line
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syntax errors.
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* Fix how emp_server exits after being panicked by a signal. It can
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now dump core when this happens.
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* Fix bug in client that could crash it when a line of input starts
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with '?'.
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* Client now gets user name from environment variable LOGNAME if set,
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else from system.
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* The native Windows build can now run as a service.
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* Redirecting client input now works under Windows.
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* Code cleanups.
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* Don't confuse work with loyalty in info Citizens.
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* Minor info file and manual page fixes.
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* Much of the above was contributed by Ron Koenderink and Marc
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Olzheim. Many thanks!
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Changes to Empire 4.2.18 - Tue Sep 7 14:08:59 UTC 2004
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* Fix info to accept abbreviated arguments under Windows. From Ron
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Koenderink.
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@ -38,10 +38,10 @@
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#define EMP_VERS_MAJOR 4
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#define EMP_VERS_MINOR 2
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#define EMP_VERS_PATCH 18
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#define EMP_VERS_PATCH 19
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#define KSU_DIST 1.04
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#define CHAINSAW_DIST 4.00
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#define WOLFPACK_DIST 2.18
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#define WOLFPACK_DIST 2.19
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#endif /* _VERSION_H_ */
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@ -7,6 +7,60 @@ new Empire4 Server. This outlines the various changes and how they
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will affect you, the player. These were coded as the Wolfpack project,
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and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
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.NF
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Changes to Empire 4.2.19 - Thu Dec 23 20:24:24 UTC 2004
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* Fix order not to unload into full sectors.
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* Fix scrap not to dump stuff into full sectors. Excess stuff is now
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destroyed.
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* Fix distribute not to conjure up a civilian when importing
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civilians from a dist center that doesn't have any.
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* Fix flak to resupply no more shells than actually needed.
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* Fix rounding error in shoot that could result in more people shot
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than actually there.
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* Fix info and apro error handling. In particular, do not leak
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potentially sensitive information on the server to players.
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* info no longer shows a random matching page when the topic argument
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is ambiguous. Instead, it lists all matching topics.
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* Embarked land units and overflying planes no longer spot each
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other.
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* Fix show command to show only sectors that players can designate
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(was broken in 4.2.18).
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* Fix a rounding error in production command column `max'.
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* Fix production command for overpopulated mountains and plains.
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* Fix tradeship ally cut to match documentation.
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* Fix plague, which was was broken in 4.2.14: it got stuck in stage I.
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* Fix a bug in aerial sonar where ships could mask submarines with
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the same number modulo 256.
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* Don't allow bombing of subs that were not detected.
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* MOTD and the game down message are now entirely separate: use `turn
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motd' for the MOTD, and `turn on' and `turn off' for the game down
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message. `turn on' no longer lets you edit the MOTD.
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* Remove option NUKEFAILDETONATE.
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* Option ORBIT is no longer optional.
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* New option GUINEA_PIGS to control experimental stuff not ready for
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prime time. If your deity enables this in a serious game, run!
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* Many xdump fixes. xdump is now enabled by option GUINEA_PIGS.
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* New ship and land selectors rflags, rpath.
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* New ship selectors for order: xstart. xend, ystart, yend,
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cargostart, cargend, amtstart, amtend
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* New ship selectors for sail: mobquota, path, follow.
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* New news selector uid.
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* Implement command line parsing under Windows where it was missing.
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* emp_server and and files print a usage message on command line
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syntax errors.
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* Fix how emp_server exits after being panicked by a signal. It can
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now dump core when this happens.
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* Fix bug in client that could crash it when a line of input starts
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with '?'.
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* Client now gets user name from environment variable LOGNAME if set,
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else from system.
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* The native Windows build can now run as a service.
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* Redirecting client input now works under Windows.
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* Code cleanups.
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* Don't confuse work with loyalty in info Citizens.
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* Minor info file and manual page fixes.
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* Much of the above was contributed by Ron Koenderink and Marc
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Olzheim. Many thanks!
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Changes to Empire 4.2.18 - Tue Sep 7 14:08:59 UTC 2004
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* Fix info to accept abbreviated arguments under Windows. From Ron
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Koenderink.
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@ -1,7 +1,7 @@
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#!/bin/sh -e
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tar='tar --owner=0 --group=0 --mode=ug+w,a+rX'
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name=empire
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version=4.2.18 # FIXME automate
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version=4.2.19 # FIXME automate
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srvdir=$name-$version
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clidir=$name-client-$version
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txtdir=$name-info-text-$version
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