(exit_nomem): New.
(update_init): New. (start_server): Call it. (start_server, update_sched): Move initialization stuff to it, with error checking added. (update_sched): Internal linkage.
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5 changed files with 40 additions and 11 deletions
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@ -51,7 +51,7 @@ void market_update(void *);
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void mobility_check(void *);
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void player_kill_idle(void *);
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void update_main(void *);
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void update_sched(void *);
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void update_init(void);
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void shutdown_sequence(void *);
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void update_force(void *);
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