Drop a a few accidentally repeated words

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2017-08-12 06:06:47 +02:00
parent 25a7ae3068
commit d3de388ad4
13 changed files with 19 additions and 19 deletions

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@ -264,7 +264,7 @@ The following IDs occur:
rejects redirections in batch files. rejects redirections in batch files.
Certain bad failures make the server ignore the rest of the batch Certain bad failures make the server ignore the rest of the batch
file file. This feature is too hard to predict to be really useful. file. This feature is too hard to predict to be really useful.
Protocol flaw: strictly asynchronous clients cannot support Protocol flaw: strictly asynchronous clients cannot support
C_EXECUTE correctly. By the time C_EXECUTE arrives, the client may C_EXECUTE correctly. By the time C_EXECUTE arrives, the client may
@ -286,7 +286,7 @@ The following IDs occur:
empire-client prints the text verbatim, prepended by a line feed. empire-client prints the text verbatim, prepended by a line feed.
This is clearly sub-optimal, because it can be inserted in the This is clearly sub-optimal, because it can be inserted in the
middle of user input. Clients wishing to to display asynchronous middle of user input. Clients wishing to display asynchronous
messages together with normal I/O should insert them before the messages together with normal I/O should insert them before the
current prompt. current prompt.

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@ -22,7 +22,7 @@ install the "git-core" package. You can always download from
If you're new to git, try the gittutorial(7) manual page, and the Git If you're new to git, try the gittutorial(7) manual page, and the Git
User's Manual. Both are also available at <http://git-scm.com/>, User's Manual. Both are also available at <http://git-scm.com/>,
along with other resources, including the the "Pro Git" book. along with other resources, including the "Pro Git" book.
Getting sources Getting sources

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@ -50,7 +50,7 @@ The server has seven basic threads:
while the update is in progress. while the update is in progress.
select: select:
This thread and its interface provides a mechanism for This thread and its interface provides a mechanism for
other threads to deschedule until either a a file descriptor other threads to deschedule until either a file descriptor
is read/write ready, or a particular amount of time has passed. is read/write ready, or a particular amount of time has passed.
When the select thread actually runs, the whole process When the select thread actually runs, the whole process
blocks until the select system call returns. However, blocks until the select system call returns. However,

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@ -81,7 +81,7 @@ Changes to Empire 4.2.22 - Tue Oct 11 20:23:51 UTC 2005
player could starve out the others. player could starve out the others.
* launch assumed plane maximum mobility 127 for calculating when * launch assumed plane maximum mobility 127 for calculating when
satellites will be ready to use. satellites will be ready to use.
* Drop support for for DCE threads. * Drop support for DCE threads.
* Drop support for pthread implementations lacking pthread_kill(). * Drop support for pthread implementations lacking pthread_kill().
This includes ancient versions of OS X. This includes ancient versions of OS X.
* Code cleanups. * Code cleanups.
@ -257,7 +257,7 @@ Changes to Empire 4.2.19 - Thu Dec 23 20:24:24 UTC 2004
* Fix a rounding error in production command column `max'. * Fix a rounding error in production command column `max'.
* Fix production command for overpopulated mountains and plains. * Fix production command for overpopulated mountains and plains.
* Fix tradeship ally cut to match documentation. * Fix tradeship ally cut to match documentation.
* Fix plague, which was was broken in 4.2.14: it got stuck in stage I. * Fix plague, which was broken in 4.2.14: it got stuck in stage I.
* Fix a bug in aerial sonar where ships could mask submarines with * Fix a bug in aerial sonar where ships could mask submarines with
the same number modulo 256. the same number modulo 256.
* Don't allow bombing of subs that were not detected. * Don't allow bombing of subs that were not detected.
@ -275,8 +275,8 @@ Changes to Empire 4.2.19 - Thu Dec 23 20:24:24 UTC 2004
* New ship selectors for sail: mobquota, path, follow. * New ship selectors for sail: mobquota, path, follow.
* New news selector uid. * New news selector uid.
* Implement command line parsing under Windows where it was missing. * Implement command line parsing under Windows where it was missing.
* emp_server and and files print a usage message on command line * emp_server and files print a usage message on command line syntax
syntax errors. errors.
* Fix how emp_server exits after being panicked by a signal. It can * Fix how emp_server exits after being panicked by a signal. It can
now dump core when this happens. now dump core when this happens.
* Fix bug in client that could crash it when a line of input starts * Fix bug in client that could crash it when a line of input starts

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@ -509,7 +509,7 @@ Changes to Empire 4.3.30 - Tue May 22 18:34:52 UTC 2012
- Fix a race condition that could cause commodity trades to be - Fix a race condition that could cause commodity trades to be
executed multiple times. Abusing this to duplicate commodities executed multiple times. Abusing this to duplicate commodities
seems tricky, but possible. Broken in Empire 3. seems tricky, but possible. Broken in Empire 3.
- Don't expropriate sellers of units. POGO got the the money, the - Don't expropriate sellers of units. POGO got the money, the
telegrams and made the news, the seller got nothing. Broken in telegrams and made the news, the seller got nothing. Broken in
4.3.17. 4.3.17.
* Login command quit and server shutdown could lose player output. * Login command quit and server shutdown could lose player output.

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@ -66,7 +66,7 @@ or a sector lost to guerrilla activities!
.s1 .s1
Land units present in a sector help to fight them, fighting without Land units present in a sector help to fight them, fighting without
any multiplier, either offensive or defensive and without any any multiplier, either offensive or defensive and without any
fortification bonus, except units units with the fortification bonus, except units with the
\*Qsecurity\*U ability fight with a multiplier of four. They \*Qsecurity\*U ability fight with a multiplier of four. They
will also kill some che before anything else is will also kill some che before anything else is
done (commando raids). done (commando raids).

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@ -258,7 +258,7 @@ User's Guide to Empire 8
Chapter 2 :-: How to get into a game of Empire. Chapter 2 :-: How to get into a game of Empire.
The most common way of finding about about games that are about to The most common way of finding about games that are about to
happen is by monitoring the newsgroup rec.games.empire on your local happen is by monitoring the newsgroup rec.games.empire on your local
news reading program. Other ways are via e-mail by getting to know news reading program. Other ways are via e-mail by getting to know
several players with whom you correspond over the network. Some several players with whom you correspond over the network. Some
@ -2436,7 +2436,7 @@ User's Guide to Empire 51
other aspect of thresholds is that if there is less than the threshold other aspect of thresholds is that if there is less than the threshold
of a commodity, then the warehouse will send out enough of that of a commodity, then the warehouse will send out enough of that
commodity to equal the threshold, assuming it has such commodities in commodity to equal the threshold, assuming it has such commodities in
the warehouse. The command to set the threshold for for in the sector the warehouse. The command to set the threshold for in the sector
so that food will go to the sector from the warehouse could be this: so that food will go to the sector from the warehouse could be this:
[534:30] Command: threshold food -15,1 50 [534:30] Command: threshold food -15,1 50
@ -2464,7 +2464,7 @@ User's Guide to Empire 51
3) Sometimes it may seem that the warehouse is not getting the commodities 3) Sometimes it may seem that the warehouse is not getting the commodities
to the sectors requesting it. Empire updates sectors one at a time, and to the sectors requesting it. Empire updates sectors one at a time, and
as such the warehouse may actually run out of a commodity, receive the as such the warehouse may actually run out of a commodity, receive the
request for that commodity, be unable to fill it and move on the the request for that commodity, be unable to fill it and move on the
sectors it updates after that sector. Those sectors in turn may send sectors it updates after that sector. Those sectors in turn may send
commodities to the warehouse, thus giving it enough to fill the previous commodities to the warehouse, thus giving it enough to fill the previous
request. However, since it has already updated that sector, it will not request. However, since it has already updated that sector, it will not

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@ -43,7 +43,7 @@ my @Chapters = qw/Introduction Concept Command Server/;
my @Levels = qw/Basic Expert Obsolete/; my @Levels = qw/Basic Expert Obsolete/;
# $Subjects{SUBJECT} is a reference to an an anonymous array # $Subjects{SUBJECT} is a reference to an anonymous array
# containing SUBJECT's topics # containing SUBJECT's topics
my %Subjects; my %Subjects;

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@ -13,7 +13,7 @@ Telegrams sent to country #0 appear as prayers,
(favors are best obtained in this manner.) (favors are best obtained in this manner.)
.s1 .s1
While entering your telegram the system tells you how many characters While entering your telegram the system tells you how many characters
you have left. You end the telegram by by entering a line with a '.' you have left. You end the telegram by entering a line with a '.'
on a line by itself. A line containing on a line by itself. A line containing
only '~q' will abort the telegram. only '~q' will abort the telegram.
.s1 .s1

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@ -8,7 +8,7 @@ in machine readable format. It is intended for use by clients and
tools. This info page gives an overview; see doc/xdump in the source tools. This info page gives an overview; see doc/xdump in the source
distribution for complete documentation. distribution for complete documentation.
.s1 .s1
Game configuration and state consists of a a number of tables or Game configuration and state consists of a number of tables or
files. xdump shows only things that are \*(fIcertainly\*(fP visible to files. xdump shows only things that are \*(fIcertainly\*(fP visible to
you: sectors you own, ship types known, etc. you: sectors you own, ship types known, etc.
.s1 .s1

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@ -136,7 +136,7 @@ scuttle_tradeship(struct shpstr *sp)
&& relations_with(sect.sct_own, sp->shp_own) >= FRIENDLY) { && relations_with(sect.sct_own, sp->shp_own) >= FRIENDLY) {
dist = mapdist(sp->shp_x, sp->shp_y, dist = mapdist(sp->shp_x, sp->shp_y,
sp->shp_orig_x, sp->shp_orig_y); sp->shp_orig_x, sp->shp_orig_y);
/* Don't disclose distance to to pirates */ /* Don't disclose distance to pirates */
if (player->cnum == sp->shp_orig_own) if (player->cnum == sp->shp_orig_own)
pr("%s has gone %d sects\n", prship(sp), dist); pr("%s has gone %d sects\n", prship(sp), dist);
if (dist < trade_1_dist) if (dist < trade_1_dist)

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@ -752,7 +752,7 @@ struct castr empfile_ca[] = {
struct castr symbol_ca[] = { struct castr symbol_ca[] = {
#define CURSTR struct symbol #define CURSTR struct symbol
/* /*
* value is is const because it has to match what is compiled into * value is const because it has to match what is compiled into
* the server. name is const because clients key on it. * the server. name is const because clients key on it.
*/ */
{"value", fldoff(value), NSC_INT, 0, NULL, EF_BAD, 0, CA_DUMP_CONST}, {"value", fldoff(value), NSC_INT, 0, NULL, EF_BAD, 0, CA_DUMP_CONST},

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@ -60,7 +60,7 @@ static void share_incr(double[], double[]);
* for values below the "easy level" values, production is * for values below the "easy level" values, production is
* as normal. For values above "easy", production gets harder * as normal. For values above "easy", production gets harder
* based on an equation in "limit_level()" in update/nat.c. * based on an equation in "limit_level()" in update/nat.c.
* Basically, the smaller the the values for "level_log", the * Basically, the smaller the values for "level_log", the
* smaller return on investment above level_easy[] values. * smaller return on investment above level_easy[] values.
*/ */
/* /*