Remove the concept of thread priorities from empthread.h. Only LWP
supports priorities. Update synchronization used to rely on them, which naturally worked only with LWP (#1504036). With that fixed, no uses of priorities remained, but a minor bug did: players could starve out threads with priorities below PP_PLAYER, i.e. delete_lostitems() and player_kill_idle(). Closes #1458175: (empth_create): Remove parameter prio. Callers changed. Also gets rid of misleading comments in pthread.c and ntthread.c. (PP_MAIN, PP_UPDATE, PP_SHUTDOWN, PP_SCHED, PP_TIMESTAMP, PP_PLAYER) (PP_ACCEPT, PP_KILLIDLE): Remove. (empth_init, empth_create) [EMPTH_LWP]: Pass priority 1.
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parent
7536a38e95
commit
d500a7071c
9 changed files with 13 additions and 38 deletions
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@ -51,18 +51,6 @@
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#include <time.h>
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/* thread priorities */
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enum {
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PP_MAIN = 7,
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PP_UPDATE = 6,
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PP_SHUTDOWN = 5,
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PP_SCHED = 4,
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PP_TIMESTAMP = 2,
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PP_PLAYER = 3,
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PP_ACCEPT = 3,
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PP_KILLIDLE = 2
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};
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#ifdef EMPTH_LWP
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#include "lwp.h"
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@ -123,7 +111,6 @@ int empth_init(void **ctx, int flags);
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/*
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* Create a new thread.
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* PRIO is the scheduling priority.
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* ENTRY is the entry point. It will be called with argument UD.
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* Thread stack is at least SIZE bytes.
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* FLAGS should be the same as were passed to empth_init(), or zero.
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@ -134,7 +121,7 @@ int empth_init(void **ctx, int flags);
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* Yield the processor.
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* Return the thread, or NULL on error.
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*/
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empth_t *empth_create(int prio, void (*entry)(void *),
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empth_t *empth_create(void (*entry)(void *),
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int size, int flags, char *name, void *ud);
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/*
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@ -54,18 +54,18 @@ empth_init(void **ctx, int flags)
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sigaddset(&set, SIGHUP);
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sigaddset(&set, SIGINT);
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sigaddset(&set, SIGTERM);
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lwpInitSystem(PP_MAIN, ctx, flags, &set);
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lwpInitSystem(1, ctx, flags, &set);
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return 0;
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}
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empth_t *
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empth_create(int prio, void (*entry)(void *), int size, int flags,
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empth_create(void (*entry)(void *), int size, int flags,
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char *name, void *ud)
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{
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if (!flags)
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flags = empth_flags;
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return lwpCreate(prio, entry, size, flags, name, 0, 0, ud);
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return lwpCreate(1, entry, size, flags, name, 0, 0, ud);
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}
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empth_t *
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@ -418,7 +418,6 @@ empth_init(void **ctx_ptr, int flags)
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*
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* Create a new thread.
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*
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* prio - priority, not particularly useful in our context.
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* entry - entry point function for thread.
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* size - stack size.
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* flags - debug control.
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@ -429,7 +428,7 @@ empth_init(void **ctx_ptr, int flags)
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* It is also passed to the entry function...
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*/
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empth_t *
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empth_create(int prio, void (*entry)(void *), int size, int flags,
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empth_create(void (*entry)(void *), int size, int flags,
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char *name, void *ud)
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{
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empth_t *pThread = NULL;
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@ -180,14 +180,8 @@ empth_init(void **ctx_ptr, int flags)
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}
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/*
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* prio can be used for setting scheeduling policy but...
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* it seems to be optional in POSIX threads and Solaris
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* for example just ignores it.
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* More then that priority is not needed even in lwp threads.
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*/
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empth_t *
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empth_create(int prio, void (*entry)(void *), int size, int flags,
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empth_create(void (*entry)(void *), int size, int flags,
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char *name, void *ud)
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{
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pthread_t t;
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@ -224,7 +224,6 @@ player_accept(void *unused)
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/* budget */ + MAX(WORLD_X * WORLD_Y / 2 * sizeof(int) * 7,
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/* power */ MAXNOC * sizeof(struct powstr));
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sprintf(buf, "Player (fd #%d)", ns);
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empth_create(PP_PLAYER, player_login, stacksize,
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0, buf, np);
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empth_create(player_login, stacksize, 0, buf, np);
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}
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}
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@ -331,12 +331,9 @@ start_server(int flags)
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if (journal_startup() < 0)
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exit(1);
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empth_create(PP_ACCEPT, player_accept, (50 * 1024), flags,
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"AcceptPlayers", 0);
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empth_create(PP_KILLIDLE, player_kill_idle, (50 * 1024), flags,
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"KillIdle", 0);
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empth_create(PP_TIMESTAMP, delete_lostitems, (50 * 1024), flags,
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"DeleteItems", 0);
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empth_create(player_accept, 50 * 1024, flags, "AcceptPlayers", 0);
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empth_create(player_kill_idle, 50 * 1024, flags, "KillIdle", 0);
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empth_create(delete_lostitems, 50 * 1024, flags, "DeleteItems", 0);
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market_init();
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update_init();
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@ -71,7 +71,6 @@ market_init(void)
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dp = player_new(-1);
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if (!dp)
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exit_nomem();
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if (!empth_create(PP_UPDATE, market_update, 50 * 1024, 0,
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"MarketUpdate", dp))
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if (!empth_create(market_update, 50 * 1024, 0, "MarketUpdate", dp))
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exit_nomem();
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}
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@ -65,7 +65,7 @@ shutdown_initiate(int mins_from_now)
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mins_from_now);
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/* FIXME wake up shutdown_sequence() */
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} else {
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if (!empth_create(PP_SHUTDOWN, shutdown_sequence, 50 * 1024, 0,
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if (!empth_create(shutdown_sequence, 50 * 1024, 0,
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"shutdownSeq", NULL))
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return -1;
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}
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@ -85,7 +85,7 @@ update_init(void)
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stacksize = 100000 +
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/* finish_sects */ WORLD_X * WORLD_Y * (2 * sizeof(double) +
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sizeof(char *));
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update_thread = empth_create(PP_UPDATE, update_sched, stacksize, 0,
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update_thread = empth_create(update_sched, stacksize, 0,
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"Update", dp);
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if (!update_thread)
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exit_nomem();
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