Fix trailing whitespace
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509 changed files with 922 additions and 922 deletions
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@ -3,7 +3,7 @@
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.LV Expert
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.SY "retreat [<SHIP/FLEET> | <SECTS>] [<PATH>] [<CONDITIONS>]"
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.SY "lretreat [<UNIT/ARMY> | <SECTS>] [<PATH>] [<CONDITIONS>]"
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The retreat command allows you to examine or modify the retreat
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The retreat command allows you to examine or modify the retreat
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paths and conditions of your ships or units. The following description
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is for ships. Land units are exactly the same, except of course that
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some of the retreat conditions (being sonared, depth charged, etc) don't apply.
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@ -44,12 +44,12 @@ shp# ship type x,y fl path as flt? flags
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.s1
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.L Overview
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.s1
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A player may give retreat orders for a ship or a fleet. Retreat
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A player may give retreat orders for a ship or a fleet. Retreat
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orders include a set of conditions that determine when the fleet/ship
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will retreat, and a path that the fleet/ship will follow. When a condition
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is met for a particular ship, the \*Qas flt?\*U field is checked. If it
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is Yes, then every ship in that fleet with fleet retreat orders retreats
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along the specified path. If it is no, then the retreat orders apply to
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along the specified path. If it is no, then the retreat orders apply to
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that ship only, and only that ship retreats.
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.s1
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When a ship is added to a fleet, it is given the retreat orders of that
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