Fix trailing whitespace
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a9653c475b
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509 changed files with 922 additions and 922 deletions
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@ -26,7 +26,7 @@
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* ---
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*
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* attsub.c: Attack subroutines
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*
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*
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* Known contributors to this file:
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* Ken Stevens, 1995
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* Steve McClure, 1996-2000
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@ -155,7 +155,7 @@ prcom(int inon, struct combat *com)
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/*
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* This is the combat object "type" based integrity check. It basically
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* splits along three divisions: ship/sector, attacker/defender,
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* splits along three divisions: ship/sector, attacker/defender,
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* first time/not first time.
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*/
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@ -1845,7 +1845,7 @@ att_fight(int combat_mode, struct combat *off, struct emp_qelem *olist,
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att_infect_units(dlist, def->plague);
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/*
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* Fighting is slightly random. There is always that last little
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* Fighting is slightly random. There is always that last little
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* effort you see people put in. Or the stray bullet that takes out
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* an officer and the rest go into chaos. Things like that.
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* Thus, we have added a very slight random factor that will sometimes
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@ -2586,7 +2586,7 @@ att_free_lists(struct emp_qelem *olist, struct emp_qelem *dlist)
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/*
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* sector_strength - Everyone starts at 1. You can get up to a max
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* of d_dstr, depending on how much you build up the
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* defenses of the sector.
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* defenses of the sector.
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*/
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double
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