Didn't quite match the code and was confusing. Rewrite.

This commit is contained in:
Markus Armbruster 2004-05-26 17:53:37 +00:00
parent cf991ed5ea
commit d77b67fc39

View file

@ -5,15 +5,12 @@
The upgrade command allows a country to set the tech level
of its ships/land units/planes to the country's current tech level.
.s1
Each ship/land unit/plane to be upgraded must be in one
of the country's harbors/headquarteres/airports
that is at least 60% efficient and has an available workforce
of at least half the size it would take to build the ship/land unit/plane
from scratch.
To be upgraded, a ship/land unit/plane must be at least 60% efficient.
Each ship/land unit/plane to be upgraded must be at least 60%
efficient and be in one of the country's
harbors/headquarters/airports that is at least 60% efficient.
.s1
Refitting a ship/land unit/plane costs 50% of the initial cost of a
building new one, and reduces the efficiency of the ship/land
unit/plane by 35%.
Upgrading costs 15% of the full build cost in money and avail, and
reduces the efficiency of the ship/land unit/plane by 35%. Repairing
these 35% will then consume work and resources as usual.
.s1
.SA "build, ship, plane, land, Technology, LandUnits, Planes, Ships"