Didn't quite match the code and was confusing. Rewrite.
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@ -5,15 +5,12 @@
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The upgrade command allows a country to set the tech level
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of its ships/land units/planes to the country's current tech level.
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.s1
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Each ship/land unit/plane to be upgraded must be in one
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of the country's harbors/headquarteres/airports
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that is at least 60% efficient and has an available workforce
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of at least half the size it would take to build the ship/land unit/plane
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from scratch.
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To be upgraded, a ship/land unit/plane must be at least 60% efficient.
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Each ship/land unit/plane to be upgraded must be at least 60%
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efficient and be in one of the country's
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harbors/headquarters/airports that is at least 60% efficient.
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.s1
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Refitting a ship/land unit/plane costs 50% of the initial cost of a
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building new one, and reduces the efficiency of the ship/land
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unit/plane by 35%.
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Upgrading costs 15% of the full build cost in money and avail, and
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reduces the efficiency of the ship/land unit/plane by 35%. Repairing
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these 35% will then consume work and resources as usual.
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.s1
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.SA "build, ship, plane, land, Technology, LandUnits, Planes, Ships"
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