(init_server, ef_load, xundump): Add ability to customize game

configurations.  The custom game configurations are loaded via
text files in the data directory.  Closes #752881.
This commit is contained in:
Ron Koenderink 2005-11-12 16:53:52 +00:00
parent 0918d3c3fc
commit d8422caa84
7 changed files with 553 additions and 10 deletions

67
src/lib/common/ef_load.c Normal file
View file

@ -0,0 +1,67 @@
/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* ef_load.c: Load custom game configuration files
*
* Known contributors to this file:
* Ron Koenderink, 2005
*
*/
#include <stdio.h>
#include <time.h>
#include "prototypes.h"
#include "file.h"
int
ef_load()
{
struct empfile *ep;
FILE *fp;
int retval = 0;
for (ep = empfile; ep->name; ep++) {
if (!EF_IS_GAME_STATE(ep->uid) && ep->file) {
if ((fp = fopen(ep->file, "r")) == NULL) {
continue;
}
if (xundump(fp, ep->name, ep->uid) < 0)
retval = -1;
else {
int ch = getc(fp);
if (ch != EOF) {
fprintf(stderr, "%s: Junk after the trailer\n",
ep->file);
retval = -1;
}
}
fclose(fp);
}
}
return retval;
}