Update change log again for 4.3.20

This commit is contained in:
Markus Armbruster 2009-02-20 19:15:01 +01:00
parent 6d8a53f9d9
commit d87a9eb61b
2 changed files with 18 additions and 14 deletions

View file

@ -1,5 +1,7 @@
Changes to Empire 4.3.20 - Tue Feb 17 18:56:53 UTC 2009
* Changes and fixes to automatic supply:
Changes to Empire 4.3.20 - Fri Feb 20 18:14:20 UTC 2009
* Option LOANS is now disabled by default.
* Option RAILWAYS is now enabled by default.
* Many fixes to automatic supply:
- Planes flying interception or support missions, abms intercepting
ballistic missiles, and the launch command for missiles and
anti-sats could all supply more shells than necessary, lose
@ -19,8 +21,8 @@ Changes to Empire 4.3.20 - Tue Feb 17 18:56:53 UTC 2009
- Land units serving as supply source no longer draw supplies
recursively, because the bugs there are too hard to fix to be
worth it.
- Defending and reacting units checked whether they could draw
supplies, but failed to actually draw them.
- Defending and reacting units only checked whether they could draw
supplies, but didn't actually draw them.
- load, lload, supply, assault and board no longer supply land
units from ships carrying them. This feature, added in 4.0.14,
was inconsistent with other ways to supply.
@ -29,10 +31,10 @@ Changes to Empire 4.3.20 - Tue Feb 17 18:56:53 UTC 2009
is highly doubtful; certainly nobody can rely on it. It isn't
covered by the starvation command. Ships or land units could
steal enough food from their sector to make it starve.
- lmine could only fetch shells for engineers that use ammo. The
stock game's engineers all do.
The changes listed for load and lload are actually lies, because
supply has been disabled there since 4.3.17.
* lmine didn't work for engineers that don't use ammo. The stock
game's engineers all use ammo.
* Don't let an engineer lay mines while it is on a ship or land unit,
or in a foreign sector.
* Sectors and ships no longer need shells to fire flak.
@ -98,7 +100,7 @@ Changes to Empire 4.3.20 - Tue Feb 17 18:56:53 UTC 2009
land units anymore. Loading stuff in foreign sectors was
prohibited already for ships.
- lload and lunload now work on foreign land units only when
they're explicitely named by uid. This matches behavior of load
they're explicitly named by uid. This matches behavior of load
and unload.
- Fix to test relations of foreign object's owner to player instead
of the other way round.