Import of Empire 4.2.12
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include/nat.h
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include/nat.h
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* nat.h: Definitions for things having to do with nations
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*
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* Known contributors to this file:
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* Thomas Rushack
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* Ken Stevens, 1995
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* Steve McClure, 1998-2000
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*/
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#ifndef _NAT_H_
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#define _NAT_H_
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#include "mission.h"
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#include "sect.h"
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#define MAXNOR 50 /* max # realms */
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struct boundstr {
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short b_xl, b_xh; /* horizontal bounds */
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short b_yl, b_yh; /* vertical bounds */
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};
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struct natstr {
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short ef_type;
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s_char nat_cnam[20]; /* country name */
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s_char nat_pnam[20]; /* representative */
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s_char nat_hostaddr[32]; /* host addr of last user */
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s_char nat_hostname[512]; /* hostname of last user */
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s_char nat_userid[32]; /* userid of last user */
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coord nat_xstart, nat_ystart; /* cap location at start */
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coord nat_xcap, nat_ycap; /* cap location in abs coords */
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coord nat_xorg, nat_yorg; /* origin location in abs coords */
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natid nat_cnum; /* our country number */
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s_char nat_stat; /* inuse, norm, god, abs */
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s_char nat_dayno; /* day of the year mod 128 */
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s_char nat_connected; /* connected or not? */
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s_char nat_update; /* Want an update or not. */
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u_char nat_missed; /* How many updates missed */
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u_short nat_tgms; /* # of telegrams to be announced */
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u_short nat_ann; /* # of annos pending */
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u_short nat_minused; /* number of minutes used today */
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short nat_btu; /* bureaucratic time units */
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long nat_reserve; /* military reserves */
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long nat_money; /* moola */
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time_t nat_last_login; /* time of last login */
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time_t nat_last_logout; /* time of last logout */
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time_t nat_newstim; /* date news last read */
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time_t nat_annotim; /* date annos last read */
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float nat_level[4]; /* technology, etc */
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struct boundstr nat_b[MAXNOR]; /* realm bounds */
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short nat_relate[MAXNOC];
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short nat_contact[MAXNOC]; /* short for everyone */
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short nat_rejects[(MAXNOC+3)/4]; /* four bits for each country */
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s_char nat_priorities[SCT_MAXDEF+8]; /* priority for each SCT_MAXDEF+8*/
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long nat_flags; /* nation flags */
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s_char nat_mission_trigger[MI_MAX]; /* not used -- relation to trig */
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};
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/* Priorities */
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#define PRI_SMAINT SCT_MAXDEF+2
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#define PRI_PMAINT SCT_MAXDEF+3
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#define PRI_LMAINT SCT_MAXDEF+4
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#define PRI_SBUILD SCT_MAXDEF+5
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#define PRI_PBUILD SCT_MAXDEF+6
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#define PRI_LBUILD SCT_MAXDEF+7
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/* nation status types */
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#define STAT_INUSE bit(0) /* cnum in use */
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#define STAT_SANCT bit(1) /* country in sanctuary */
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#define STAT_NORM bit(2) /* normal country */
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#define STAT_GOD bit(3) /* deity powers */
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#define STAT_ABS bit(4) /* abs coords */
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#define STAT_NEW bit(5) /* just initialized */
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/* Update fields. */
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#define WUPD_WANT bit(0)
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/* nstat values */
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#define VIS STAT_INUSE
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#define NORM (STAT_INUSE|STAT_NORM)
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#define GOD (STAT_INUSE|STAT_GOD)
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#define SANCT (STAT_INUSE|STAT_SANCT)
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#define CAP bit(6)
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#define MONEY bit(7)
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/* nation relation codes */
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#define AT_WAR 0
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#define SITZKRIEG 1
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#define MOBILIZATION 2
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#define HOSTILE 3
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#define NEUTRAL 4
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#define FRIENDLY 5
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#define ALLIED 6
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/* nation reject codes */
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#define REJ_TELE bit(0) /* dont allow telegrams to be sent */
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#define REJ_TREA bit(1) /* dont allow treaties to be offered */
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#define REJ_ANNO bit(2) /* don't receive announcements */
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#define REJ_LOAN bit(3) /* don't allow loans to be offered */
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#define NAT_TLEV 0
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#define NAT_RLEV 1
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#define NAT_ELEV 2
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#define NAT_HLEV 3
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#define NF_CHAR 1
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#define NF_UCHAR 2
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#define NF_SHORT 3
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#define NF_LONG 4
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#define NF_STRING 5
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#define NF_FLOAT 6
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#define NF_DOUBLE 7
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#define NF_BOUND 8
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#define NF_NOTIFY 1
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#define NF_PRIVATE 2
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#define NF_NATID NF_UCHAR
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#define NF_COORD NF_SHORT
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#define FOUND_FLY 3 /* Number of updates contact lasts */
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#define FOUND_LOOK 5 /* These are only useful with the */
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#define FOUND_SPY 6 /* LOSE_CONTACT option (and HIDDEN) */
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#define FOUND_MAP 6
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#define FOUND_TELE 3
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#define FOUND_COAST 3
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struct fixnat {
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s_char *name;
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int type;
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int index;
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int notify;
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int offset;
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};
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/* procedures relating to nation stuff */
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#define putnat(n) \
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ef_write(EF_NATION, n->nat_cnum, (caddr_t)n)
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#define getnatp(n) \
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(struct natstr *) ef_ptr(EF_NATION, (int)n)
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extern double tfact(natid cn, double mult);
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extern double tfactfire(natid cn, double mult);
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extern double techfact(int level, double mult);
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extern double techfactfire(int level, double mult);
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extern double reltech(int level1, int level2, double mult);
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/* src/lib/subs/comsub.c */
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extern double multread(natid , natid );
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extern int commread(void );
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extern int commwrite(void );
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extern int commlock(void );
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extern int communlock(void );
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extern int commamt(natid , int , float * );
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extern void commset(natid , int , int );
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extern void multset(natid , float );
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extern void commprice(int , float * );
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extern s_char *cname(natid n);
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extern s_char *relatename(struct natstr *np, natid other);
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extern s_char *rejectname(struct natstr *np, natid other);
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extern s_char *natstate(struct natstr *np);
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extern int getrel(struct natstr *np, natid them);
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extern int getrejects(natid them, struct natstr *np);
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extern int getcontact(struct natstr *np, natid them);
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extern void putrel(struct natstr *np, natid them, int relate);
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extern void putreject(struct natstr *np, natid them, int how, int what);
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extern void putcontact(struct natstr *np, natid them, int contact);
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extern void agecontact(struct natstr *np);
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extern struct fixnat *natfield();
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#define NF_INFORM bit(0) /* Inform me of telegrams right away */
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#define NF_FLASH bit(1) /* Allow other players to flash me (sicko :) */
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#define NF_BEEP bit(2) /* Make beeping sounds when appropriate */
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#define NF_COASTWATCH bit(3) /* Turn auto-coastwatch on */
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#define NF_SONAR bit(4) /* Turn auto-sonar on */
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#define NF_TECHLISTS bit(5) /* Sort lists by tech not type */
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#define NF_SACKED bit(6) /* Capital was sacked, and hasn't been reset yet */
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#endif /* _NAT_H_ */
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