Import of Empire 4.2.12
This commit is contained in:
commit
d8b7fdfae1
817 changed files with 126589 additions and 0 deletions
65
include/power.h
Normal file
65
include/power.h
Normal file
|
@ -0,0 +1,65 @@
|
|||
/*
|
||||
* Empire - A multi-player, client/server Internet based war game.
|
||||
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
|
||||
* Ken Stevens, Steve McClure
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* ---
|
||||
*
|
||||
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
|
||||
* related information and legal notices. It is expected that any future
|
||||
* projects/authors will amend these files as needed.
|
||||
*
|
||||
* ---
|
||||
*
|
||||
* power.h: Definitions for things having to do with the power report.
|
||||
*
|
||||
* Known contributors to this file:
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _POWER_H_
|
||||
#define _POWER_H_
|
||||
|
||||
struct powstr {
|
||||
natid p_nation;
|
||||
float p_sects;
|
||||
float p_effic;
|
||||
float p_civil;
|
||||
float p_milit;
|
||||
float p_shell;
|
||||
float p_guns;
|
||||
float p_petrol;
|
||||
float p_iron;
|
||||
float p_dust;
|
||||
float p_food;
|
||||
float p_oil;
|
||||
float p_bars;
|
||||
float p_planes;
|
||||
float p_ships;
|
||||
float p_units;
|
||||
float p_money;
|
||||
float p_power;
|
||||
};
|
||||
|
||||
#define getpower(n, p) \
|
||||
ef_read(EF_POWER, n, (caddr_t)p)
|
||||
#define putpower(n, p) \
|
||||
ef_write(EF_POWER, n, (caddr_t)p)
|
||||
#define getpowerp(n) \
|
||||
(struct powstr *) ef_ptr(EF_POWER, n)
|
||||
|
||||
#endif /* _POWER_H_ */
|
Loading…
Add table
Add a link
Reference in a new issue