Import of Empire 4.2.12
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src/lib/commands/capi.c
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79
src/lib/commands/capi.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* capi.c: Move your capital
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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* Steve McClure, 2000
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*/
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#include "misc.h"
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#include "player.h"
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#include "var.h"
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#include "sect.h"
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#include "nat.h"
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#include "xy.h"
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#include "nsc.h"
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#include "item.h"
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#include "file.h"
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#include "commands.h"
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int
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capi(void)
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{
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struct sctstr sect;
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struct natstr *np;
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struct nstr_sect nstr;
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int found;
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if (!snxtsct(&nstr, player->argp[1]))
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return RET_SYN;
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np = getnatp(player->cnum);
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found = 0;
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while (!found && nxtsct(&nstr, §)) {
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if (player->owner && (sect.sct_type == SCT_CAPIT ||
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sect.sct_type == SCT_MOUNT))
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found++;
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}
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if (!found)
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return RET_FAIL;
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if (sect.sct_x == np->nat_xcap && sect.sct_y == np->nat_ycap) {
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pr("%s is already your capital.\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum));
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return RET_FAIL;
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}
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player->nstat |= CAP;
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np->nat_xcap = sect.sct_x;
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np->nat_ycap = sect.sct_y;
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/* They have set a capital, so it wasn't sacked last. */
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np->nat_flags &= ~NF_SACKED;
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putnat(np);
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pr("Capital now at %s.\n", xyas(sect.sct_x, sect.sct_y, player->cnum));
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return 0;
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}
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