Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
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src/lib/commands/capi.c Normal file
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* capi.c: Move your capital
*
* Known contributors to this file:
* Dave Pare, 1986
* Steve McClure, 2000
*/
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "nat.h"
#include "xy.h"
#include "nsc.h"
#include "item.h"
#include "file.h"
#include "commands.h"
int
capi(void)
{
struct sctstr sect;
struct natstr *np;
struct nstr_sect nstr;
int found;
if (!snxtsct(&nstr, player->argp[1]))
return RET_SYN;
np = getnatp(player->cnum);
found = 0;
while (!found && nxtsct(&nstr, &sect)) {
if (player->owner && (sect.sct_type == SCT_CAPIT ||
sect.sct_type == SCT_MOUNT))
found++;
}
if (!found)
return RET_FAIL;
if (sect.sct_x == np->nat_xcap && sect.sct_y == np->nat_ycap) {
pr("%s is already your capital.\n",
xyas(sect.sct_x, sect.sct_y, player->cnum));
return RET_FAIL;
}
player->nstat |= CAP;
np->nat_xcap = sect.sct_x;
np->nat_ycap = sect.sct_y;
/* They have set a capital, so it wasn't sacked last. */
np->nat_flags &= ~NF_SACKED;
putnat(np);
pr("Capital now at %s.\n", xyas(sect.sct_x, sect.sct_y, player->cnum));
return 0;
}