Import of Empire 4.2.12
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src/lib/commands/dist.c
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136
src/lib/commands/dist.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* dist.c: Name distribution sector for a given range of sectors
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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* Thomas Ruschak, 1993 (rewritten)
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* Steve McClure, 1998
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*/
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#include "misc.h"
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#include "player.h"
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#include "var.h"
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#include "xy.h"
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#include "sect.h"
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#include "nsc.h"
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#include "nat.h"
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#include "file.h"
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#include "path.h"
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#include "commands.h"
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/*
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* distribute <SECT> <DISTSECT|.|h>
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*/
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int
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dist(void)
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{
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struct sctstr sect, dsect, tsect;
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struct nstr_sect nstr;
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s_char *path, *p;
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double move_cost=0.0;
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coord dstx, dsty;
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s_char buf[1024];
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if (!snxtsct(&nstr, player->argp[1]))
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return RET_SYN;
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while (!player->aborted && nxtsct(&nstr, §)) {
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if (!player->owner)
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continue;
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pr("%s at %s ", dchr[sect.sct_type].d_name,
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xyas(nstr.x, nstr.y, player->cnum));
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if ((sect.sct_dist_x != sect.sct_x) ||
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(sect.sct_dist_y != sect.sct_y)) {
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getsect(sect.sct_dist_x, sect.sct_dist_y, &tsect);
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if (tsect.sct_own != player->cnum)
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pr("distributes to %s, not owned by you.\n",
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xyas(tsect.sct_x, tsect.sct_y, player->cnum));
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else
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pr("distributes to %s. \n",
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xyas(tsect.sct_x, tsect.sct_y, player->cnum));
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} else
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pr("has no dist sector. \n");
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p = getstarg(player->argp[2], "Distribution sector? ", buf);
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if (p && (*p == 0))
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continue;
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if (!check_sect_ok(§))
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continue;
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if (p && (*p != '.') && (*p != 'h') &&
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(!sarg_xy(p, &dstx, &dsty)))
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return RET_SYN;
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if (p && ((*p == '.') || (*p == 'h'))){
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dstx = sect.sct_x;
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dsty = sect.sct_y;
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}
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if (!getsect(dstx,dsty,&dsect)){
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pr("Bad sector.\n");
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return RET_FAIL;
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}
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if (dsect.sct_own != player->cnum)
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pr("Warning: you don't own %s!\n",
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xyas(dsect.sct_x,dsect.sct_y,player->cnum));
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path = BestDistPath(buf, §,&dsect,&move_cost,MOB_ROAD);
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if (path == (s_char *)0){
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pr("No owned path from %s to %s.\n",
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xyas(dsect.sct_x,dsect.sct_y,player->cnum),
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xyas(sect.sct_x,sect.sct_y,player->cnum));
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continue;
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}
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if ((dsect.sct_x == sect.sct_x) &&
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(dsect.sct_y == sect.sct_y)) {
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pr("Distribution from and to %s %s terminated\n",
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dchr[sect.sct_type].d_name,
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xyas(sect.sct_x, sect.sct_y, player->cnum));
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} else {
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pr("%s %s now distributes to %s (cost %1.3f)\n",
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dchr[sect.sct_type].d_name,
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xyas(sect.sct_x, sect.sct_y, player->cnum),
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xyas(dsect.sct_x, dsect.sct_y, player->cnum),
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move_cost);
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}
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pr("\n");
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/* Only change and write out if we are really changing where it
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distributes to. Otherwise, it's a waste of time (since nothing
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changed.) */
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if ((sect.sct_dist_x != dsect.sct_x) ||
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(sect.sct_dist_y != dsect.sct_y)) {
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sect.sct_dist_x = dsect.sct_x;
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sect.sct_dist_y = dsect.sct_y;
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putsect(§);
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}
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}
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return RET_OK;
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}
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