Import of Empire 4.2.12
This commit is contained in:
commit
d8b7fdfae1
817 changed files with 126589 additions and 0 deletions
112
src/lib/commands/foll.c
Normal file
112
src/lib/commands/foll.c
Normal file
|
@ -0,0 +1,112 @@
|
|||
/*
|
||||
* Empire - A multi-player, client/server Internet based war game.
|
||||
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
|
||||
* Ken Stevens, Steve McClure
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* ---
|
||||
*
|
||||
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
|
||||
* related information and legal notices. It is expected that any future
|
||||
* projects/authors will amend these files as needed.
|
||||
*
|
||||
* ---
|
||||
*
|
||||
* foll.c: Set leader of a set of ships
|
||||
*
|
||||
* Known contributors to this file:
|
||||
* Robert Forsman
|
||||
*/
|
||||
|
||||
#include <ctype.h>
|
||||
#include "misc.h"
|
||||
#include "player.h"
|
||||
#include "var.h"
|
||||
#include "ship.h"
|
||||
#include "xy.h"
|
||||
#include "nsc.h"
|
||||
#include "file.h"
|
||||
#include "nat.h"
|
||||
#include "commands.h"
|
||||
#include "optlist.h"
|
||||
|
||||
int
|
||||
foll(void)
|
||||
{
|
||||
struct shpstr ship;
|
||||
s_char *cp;
|
||||
int good,leader,count=0;
|
||||
coord x,y;
|
||||
struct nstr_item nstr;
|
||||
s_char buf[1024];
|
||||
|
||||
if (!opt_SAIL) {
|
||||
pr("The SAIL option is not enabled, so this command is not valid.\n");
|
||||
return RET_FAIL;
|
||||
}
|
||||
if (!snxtitem(&nstr, EF_SHIP, player->argp[1]))
|
||||
return RET_SYN;
|
||||
cp = getstarg(player->argp[2],"leader?", buf);
|
||||
if (cp==0) cp="";
|
||||
good = sscanf(cp,"%d",&leader);
|
||||
if (!good)
|
||||
return RET_SYN;
|
||||
getship(leader,&ship);
|
||||
if (ship.shp_own!=player->cnum &&
|
||||
getrel(getnatp(ship.shp_own),player->cnum) < FRIENDLY)
|
||||
{
|
||||
pr("That ship won't let you follow.\n");
|
||||
return RET_FAIL;
|
||||
}
|
||||
x = ship.shp_x;
|
||||
y = ship.shp_y;
|
||||
while (nxtitem(&nstr, (s_char *)&ship)) {
|
||||
if (!player->owner)
|
||||
continue;
|
||||
if ( ship.shp_x!=x || ship.shp_y!=y )
|
||||
{
|
||||
pr("Ship #%d not in same sector as #%d\n",ship.shp_uid,leader);
|
||||
continue;
|
||||
}
|
||||
if (ship.shp_uid==leader)
|
||||
{
|
||||
pr("Ship #%d can't follow itself!\n",leader);
|
||||
continue;
|
||||
}
|
||||
if ((ship.shp_autonav & AN_AUTONAV) && !(ship.shp_autonav & AN_STANDBY))
|
||||
{
|
||||
pr("Ship #%d has other orders!\n",ship.shp_uid);
|
||||
continue;
|
||||
}
|
||||
count++;
|
||||
ship.shp_mission = 0;
|
||||
*ship.shp_path = 'f';
|
||||
ship.shp_path[1] = 0;
|
||||
/* sprintf(ship.shp_path,"f%d",leader);*/
|
||||
ship.shp_follow = leader;
|
||||
pr("Ship #%d follows #%d.\n",ship.shp_uid,leader);
|
||||
putship(ship.shp_uid, &ship);
|
||||
}
|
||||
if (count == 0) {
|
||||
if (player->argp[1])
|
||||
pr("%s: No ship(s)\n", player->argp[1]);
|
||||
else
|
||||
pr("%s: No ship(s)\n", "");
|
||||
return RET_FAIL;
|
||||
}else
|
||||
pr("%d ship%s\n", count, splur(count));
|
||||
return RET_OK;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue