Import of Empire 4.2.12
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src/lib/commands/improve.c
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src/lib/commands/improve.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* improve.c: Improve the infrastructure of a sector
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*
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* Known contributors to this file:
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* Steve McClure, 1996-2000
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*/
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#ifdef Rel4
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#include <string.h>
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#endif /* Rel4 */
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#include "misc.h"
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#include "player.h"
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#include "var.h"
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#include "xy.h"
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#include "sect.h"
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#include "nsc.h"
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#include "nat.h"
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#include "deity.h"
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#include "path.h"
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#include "file.h"
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#include "optlist.h"
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#include "commands.h"
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char *prompt[] = {
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"Improve what ('road' or 'rail')? ",
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"Improve what ('road', 'rail' or 'defense')? " };
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int
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improve(void)
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{
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struct sctstr sect;
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int nsect;
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struct nstr_sect nstr;
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s_char *p;
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s_char buf[1024];
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s_char inbuf[128];
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int type;
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int vec[I_MAX+1];
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int value;
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int ovalue;
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int maxup;
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struct natstr *natp;
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int lneeded;
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int hneeded;
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int mneeded;
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int dneeded;
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int wanted;
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if (!(p = getstarg(player->argp[1],
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prompt[opt_DEFENSE_INFRA], buf)) ||
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!*p)
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return RET_SYN;
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if (!strncmp(p, "ro", 2))
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type = INT_ROAD;
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else if (!strncmp(p, "ra", 2))
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type = INT_RAIL;
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else if (!strncmp(p, "de", 2) && opt_DEFENSE_INFRA)
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type = INT_DEF;
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else
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return RET_SYN;
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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prdate();
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nsect = 0;
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while (nxtsct(&nstr, §)) {
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if (!player->owner)
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continue;
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if (type == INT_ROAD)
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value = sect.sct_road;
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else if (type == INT_RAIL)
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value = sect.sct_rail;
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else if (type == INT_DEF)
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value = sect.sct_defense;
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sprintf(inbuf, "Sector %s has a %s of %d%%. Improve how much? ",
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xyas(sect.sct_x, sect.sct_y, player->cnum),
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intrchr[type].in_name, value);
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if (!(p = getstarg(player->argp[3], inbuf, buf)) || !*p)
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continue;
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if (!check_sect_ok(§))
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continue;
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getvec(VT_ITEM, vec, (s_char *)§, EF_SECTOR);
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maxup = 100 - value;
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wanted = atoi(p);
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if (wanted < 0)
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continue;
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if (wanted < maxup)
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maxup = wanted;
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if (!maxup)
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continue;
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lneeded = intrchr[type].in_lcms * maxup;
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if (opt_NO_LCMS) lneeded = 0;
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if (vec[I_LCM] < lneeded) {
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lneeded = vec[I_LCM];
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maxup = lneeded / intrchr[type].in_lcms;
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if (maxup <= 0) {
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pr("Not enough lcms in %s\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum));
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continue;
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}
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}
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hneeded = intrchr[type].in_hcms * maxup;
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if (opt_NO_HCMS) hneeded = 0;
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if (vec[I_HCM] < hneeded) {
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hneeded = vec[I_HCM];
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maxup = hneeded / intrchr[type].in_hcms;
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if (maxup <= 0) {
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pr("Not enough hcms in %s\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum));
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continue;
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}
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}
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mneeded = intrchr[type].in_mcost * maxup;
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if ((sect.sct_mobil - 1) < mneeded) {
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mneeded = sect.sct_mobil - 1;
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if (mneeded < 0)
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mneeded = 0;
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maxup = mneeded / intrchr[type].in_mcost;
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if (maxup <= 0) {
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pr("Not enough mobility in %s\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum));
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continue;
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}
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}
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dneeded = intrchr[type].in_dcost * maxup;
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natp = getnatp(player->cnum);
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if ((natp->nat_money - 1) < dneeded) {
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/* Nasty - leave 'em with a buck. :) */
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dneeded = natp->nat_money - 1;
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if (dneeded < 0)
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dneeded = 0;
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maxup = dneeded / intrchr[type].in_dcost;
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if (maxup <= 0) {
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pr("Not enough money left to improve %s\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum));
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continue;
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}
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}
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if (maxup <= 0)
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continue;
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lneeded = intrchr[type].in_lcms * maxup;
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hneeded = intrchr[type].in_hcms * maxup;
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mneeded = intrchr[type].in_mcost * maxup;
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dneeded = intrchr[type].in_dcost * maxup;
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player->dolcost += dneeded;
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if (!opt_NO_LCMS) vec[I_LCM] -= lneeded;
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if (!opt_NO_HCMS) vec[I_HCM] -= hneeded;
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sect.sct_mobil -= mneeded;
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putvec(VT_ITEM, vec, (s_char *)§, EF_SECTOR);
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ovalue = value;
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value += maxup;
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if (value > 100)
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value = 100;
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pr("Sector %s %s increased from %d%% to %d%%\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum),
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intrchr[type].in_name, ovalue, value);
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if (type == INT_ROAD)
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sect.sct_road = value;
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else if (type == INT_RAIL)
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sect.sct_rail = value;
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else if (type == INT_DEF)
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sect.sct_defense = value;
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putsect(§);
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nsect++;
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}
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if (nsect == 0) {
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if (player->argp[2])
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pr("%s: No sector(s)\n", player->argp[1]);
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else
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pr("%s: No sector(s)\n", "");
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return RET_FAIL;
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}else
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pr("%d sector%s\n", nsect, splur(nsect));
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return 0;
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}
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