Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* improve.c: Improve the infrastructure of a sector
*
* Known contributors to this file:
* Steve McClure, 1996-2000
*/
#ifdef Rel4
#include <string.h>
#endif /* Rel4 */
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"
#include "nat.h"
#include "deity.h"
#include "path.h"
#include "file.h"
#include "optlist.h"
#include "commands.h"
char *prompt[] = {
"Improve what ('road' or 'rail')? ",
"Improve what ('road', 'rail' or 'defense')? " };
int
improve(void)
{
struct sctstr sect;
int nsect;
struct nstr_sect nstr;
s_char *p;
s_char buf[1024];
s_char inbuf[128];
int type;
int vec[I_MAX+1];
int value;
int ovalue;
int maxup;
struct natstr *natp;
int lneeded;
int hneeded;
int mneeded;
int dneeded;
int wanted;
if (!(p = getstarg(player->argp[1],
prompt[opt_DEFENSE_INFRA], buf)) ||
!*p)
return RET_SYN;
if (!strncmp(p, "ro", 2))
type = INT_ROAD;
else if (!strncmp(p, "ra", 2))
type = INT_RAIL;
else if (!strncmp(p, "de", 2) && opt_DEFENSE_INFRA)
type = INT_DEF;
else
return RET_SYN;
if (!snxtsct(&nstr, player->argp[2]))
return RET_SYN;
prdate();
nsect = 0;
while (nxtsct(&nstr, &sect)) {
if (!player->owner)
continue;
if (type == INT_ROAD)
value = sect.sct_road;
else if (type == INT_RAIL)
value = sect.sct_rail;
else if (type == INT_DEF)
value = sect.sct_defense;
sprintf(inbuf, "Sector %s has a %s of %d%%. Improve how much? ",
xyas(sect.sct_x, sect.sct_y, player->cnum),
intrchr[type].in_name, value);
if (!(p = getstarg(player->argp[3], inbuf, buf)) || !*p)
continue;
if (!check_sect_ok(&sect))
continue;
getvec(VT_ITEM, vec, (s_char *)&sect, EF_SECTOR);
maxup = 100 - value;
wanted = atoi(p);
if (wanted < 0)
continue;
if (wanted < maxup)
maxup = wanted;
if (!maxup)
continue;
lneeded = intrchr[type].in_lcms * maxup;
if (opt_NO_LCMS) lneeded = 0;
if (vec[I_LCM] < lneeded) {
lneeded = vec[I_LCM];
maxup = lneeded / intrchr[type].in_lcms;
if (maxup <= 0) {
pr("Not enough lcms in %s\n",
xyas(sect.sct_x, sect.sct_y, player->cnum));
continue;
}
}
hneeded = intrchr[type].in_hcms * maxup;
if (opt_NO_HCMS) hneeded = 0;
if (vec[I_HCM] < hneeded) {
hneeded = vec[I_HCM];
maxup = hneeded / intrchr[type].in_hcms;
if (maxup <= 0) {
pr("Not enough hcms in %s\n",
xyas(sect.sct_x, sect.sct_y, player->cnum));
continue;
}
}
mneeded = intrchr[type].in_mcost * maxup;
if ((sect.sct_mobil - 1) < mneeded) {
mneeded = sect.sct_mobil - 1;
if (mneeded < 0)
mneeded = 0;
maxup = mneeded / intrchr[type].in_mcost;
if (maxup <= 0) {
pr("Not enough mobility in %s\n",
xyas(sect.sct_x, sect.sct_y, player->cnum));
continue;
}
}
dneeded = intrchr[type].in_dcost * maxup;
natp = getnatp(player->cnum);
if ((natp->nat_money - 1) < dneeded) {
/* Nasty - leave 'em with a buck. :) */
dneeded = natp->nat_money - 1;
if (dneeded < 0)
dneeded = 0;
maxup = dneeded / intrchr[type].in_dcost;
if (maxup <= 0) {
pr("Not enough money left to improve %s\n",
xyas(sect.sct_x, sect.sct_y, player->cnum));
continue;
}
}
if (maxup <= 0)
continue;
lneeded = intrchr[type].in_lcms * maxup;
hneeded = intrchr[type].in_hcms * maxup;
mneeded = intrchr[type].in_mcost * maxup;
dneeded = intrchr[type].in_dcost * maxup;
player->dolcost += dneeded;
if (!opt_NO_LCMS) vec[I_LCM] -= lneeded;
if (!opt_NO_HCMS) vec[I_HCM] -= hneeded;
sect.sct_mobil -= mneeded;
putvec(VT_ITEM, vec, (s_char *)&sect, EF_SECTOR);
ovalue = value;
value += maxup;
if (value > 100)
value = 100;
pr("Sector %s %s increased from %d%% to %d%%\n",
xyas(sect.sct_x, sect.sct_y, player->cnum),
intrchr[type].in_name, ovalue, value);
if (type == INT_ROAD)
sect.sct_road = value;
else if (type == INT_RAIL)
sect.sct_rail = value;
else if (type == INT_DEF)
sect.sct_defense = value;
putsect(&sect);
nsect++;
}
if (nsect == 0) {
if (player->argp[2])
pr("%s: No sector(s)\n", player->argp[1]);
else
pr("%s: No sector(s)\n", "");
return RET_FAIL;
}else
pr("%d sector%s\n", nsect, splur(nsect));
return 0;
}