Import of Empire 4.2.12
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src/lib/commands/name.c
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86
src/lib/commands/name.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* name.c: Name a ship
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*
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* Known contributors to this file:
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* Jeff Bailey
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*/
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#include "misc.h"
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#include "player.h"
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#include "var.h"
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#include "sect.h"
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#include "ship.h"
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#include "xy.h"
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#include "nsc.h"
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#include "nat.h"
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#include "deity.h"
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#include "file.h"
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#include "path.h"
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#include "commands.h"
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#include "optlist.h"
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/*
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* name <SHIP> <NAME>
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*/
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int
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name(void)
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{
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struct shpstr ship;
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s_char *p;
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struct nstr_item nb;
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s_char buf[1024];
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if (!opt_SHIPNAMES) {
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pr("Ship naming is not enabled.\n");
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return RET_FAIL;
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}
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if (!snxtitem(&nb, EF_SHIP, player->argp[1]))
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return RET_SYN;
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while (nxtitem(&nb, (s_char *)&ship)) {
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if (!player->owner)
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continue;
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p = getstarg(player->argp[2], "Name? ", buf);
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if (!check_ship_ok(&ship))
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return RET_FAIL;
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if (p == 0 || *p == 0)
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return RET_SYN;
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if (!strcmp(p,"~")) {
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ship.shp_name[0] = 0;
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}
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else
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{
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strncpy(ship.shp_name,p,MAXSHPNAMLEN - 1);
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ship.shp_name[MAXSHPNAMLEN - 1] = 0;
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}
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putship(ship.shp_uid,&ship);
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}
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return RET_OK;
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}
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