Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
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src/lib/commands/newe.c Normal file
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* newe.c: Show new sector efficiency (projected)
*
* Known contributors to this file:
* Thomas Ruschak, 1993
*/
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "nsc.h"
#include "sect.h"
#include "product.h"
#include "nat.h"
#include "item.h"
#include "file.h"
#include "commands.h"
int
newe(void)
{
extern double obrate, uwbrate;
extern int etu_per_update;
struct natstr *natp;
struct sctstr sect;
struct nstr_sect nstr;
double work, wforce, lcms, hcms;
int items[I_MAX+1];
int nsect;
int civs=0;
int uws=0;
int bwork;
int twork;
int type;
int eff;
int maxpop;
if (!snxtsct(&nstr, player->argp[1]))
return RET_SYN;
player->simulation = 1;
prdate();
nsect = 0;
while (nxtsct(&nstr, &sect)) {
if (!player->owner)
continue;
if (!sect.sct_off) {
getvec(VT_ITEM, items, (s_char *)&sect, EF_SECTOR);
civs = min(999, (int) ((obrate * (double) etu_per_update + 1.0)
* (double) items[I_CIVIL]));
uws = min(999, (int) ((uwbrate * (double) etu_per_update + 1.0)
* (double) items[I_UW]));
natp = getnatp(sect.sct_own);
maxpop = max_pop((float)natp->nat_level[NAT_RLEV], &sect);
civs = min(civs, maxpop);
uws = min(uws, maxpop);
/* This isn't quite right, since research might rise/fall */
/* during the update, but it's the best we can really do */
wforce = (int)
((civs * sect.sct_work) / 100.0
+ uws + items[I_MILIT] * 2 / 5.0);
work = etu_per_update * wforce / 100.0;
bwork = work/2;
type = sect.sct_type;
eff = sect.sct_effic;
if(sect.sct_newtype != type) {
twork = (eff+3)/4;
if(twork > bwork) {
twork = bwork;
}
work -= twork;
bwork -= twork;
eff -= twork*4;
if(eff <= 0) {
type = sect.sct_newtype;
eff = 0;
}
twork = 100 - eff;
if(twork > bwork) {
twork = bwork;
}
if (dchr[type].d_lcms>0){
lcms = items[I_LCM];
lcms = (int)(lcms/dchr[type].d_lcms);
if (twork > lcms)
twork = lcms;
}
if (dchr[type].d_hcms>0){
hcms = items[I_HCM];
hcms = (int)(hcms/dchr[type].d_hcms);
if (twork > hcms)
twork = hcms;
}
work -= twork;
eff += twork;
}
else if(eff < 100) {
twork = 100 - eff;
if(twork > bwork) {
twork = bwork;
}
if (dchr[type].d_lcms>0){
lcms = items[I_LCM];
lcms = (int)(lcms/dchr[type].d_lcms);
if (twork > lcms)
twork = lcms;
}
if (dchr[type].d_hcms>0){
hcms = items[I_HCM];
hcms = (int)(hcms/dchr[type].d_hcms);
if (twork > hcms)
twork = hcms;
}
work -= twork;
eff += twork;
}
} else {
eff = sect.sct_effic;
type = sect.sct_type;
}
if (nsect++ == 0) {
pr("EFFICIENCY SIMULATION\n");
pr(" sect des projected eff\n");
}
prxy("%4d,%-4d", nstr.x, nstr.y, player->cnum);
pr(" %c", dchr[type].d_mnem);
pr(" %3d%%\n", eff);
}
player->simulation = 0;
if (nsect == 0) {
if (player->argp[1])
pr("%s: No sector(s)\n", player->argp[1]);
else
pr("%s: No sector(s)\n", "");
return RET_FAIL;
}else
pr("%d sector%s\n", nsect, splur(nsect));
return RET_OK;
}