Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
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src/lib/commands/pdump.c Normal file
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* pdump.c: Dump plane information
*
* Known contributors to this file:
* John Yockey, 1997
* Steve McClure, 1998
*/
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "plane.h"
#include "nsc.h"
#include "nuke.h"
#include "file.h"
#include "nat.h"
#include "deity.h"
#include "optlist.h"
#include "commands.h"
int
pdump(void)
{
int nplanes;
struct nstr_item np;
struct plnstr plane;
int field[128];
struct natstr *natp;
int n,i;
time_t now;
if (!snxtitem(&np, EF_PLANE, player->argp[1]))
return RET_SYN;
prdate();
if (!player->argp[2]) {
for (n = 1; n <= 32; n++) field[n-1] = n;
field[n-1] = 0;
} else {
n = 2;
i = 0;
while (player->argp[n]) {
if (!strcmp("type",player->argp[n])) {
field[i++] = 1;
} else if (!strcmp("x",player->argp[n])) {
field[i++] = 2;
} else if (!strcmp("y",player->argp[n])) {
field[i++] = 3;
} else if (!strcmp("wing",player->argp[n])) {
field[i++] = 4;
} else if (!strcmp("eff",player->argp[n])) {
field[i++] = 5;
} else if (!strcmp("mob",player->argp[n])) {
field[i++] = 6;
} else if (!strcmp("tech",player->argp[n])) {
field[i++] = 7;
} else if (!strcmp("att",player->argp[n])) {
field[i++] = 8;
} else if (!strcmp("def",player->argp[n])) {
field[i++] = 9;
} else if (!strcmp("acc",player->argp[n])) {
field[i++] = 10;
} else if (!strcmp("react",player->argp[n])) {
field[i++] = 11;
} else if (!strcmp("range",player->argp[n])) {
field[i++] = 12;
} else if (!strcmp("load",player->argp[n])) {
field[i++] = 13;
} else if (!strcmp("fuel",player->argp[n])) {
field[i++] = 14;
} else if (!strcmp("hard",player->argp[n])) {
field[i++] = 15;
} else if (!strcmp("ship",player->argp[n])) {
field[i++] = 16;
} else if (!strcmp("land",player->argp[n])) {
field[i++] = 17;
} else if (!strcmp("laun",player->argp[n])) {
field[i++] = 18;
} else if (!strcmp("orb",player->argp[n])) {
field[i++] = 19;
} else if (!strcmp("nuke",player->argp[n])) {
field[i++] = 20;
} else if (!strcmp("grd",player->argp[n])) {
field[i++] = 21;
} else {
pr("Unrecognized field %s\n",player->argp[n]);
}
if (n++ > 100) {
pr("Too many fields\n");
return RET_FAIL;
}
}
field[i] = 0;
}
if (player->god)
pr(" ");
time(&now);
pr("DUMP PLANES %d\n", now);
if (player->god)
pr("own ");
pr("id");
n = 0;
while (field[n]) {
switch (field[n]) {
case 1: pr(" type"); break;
case 2: pr(" x"); break;
case 3: pr(" y"); break;
case 4: pr(" wing"); break;
case 5: pr(" eff"); break;
case 6: pr(" mob"); break;
case 7: pr(" tech"); break;
case 8: pr(" att"); break;
case 9: pr(" def"); break;
case 10: pr(" acc"); break;
case 11: pr(" react"); break;
case 12: pr(" range"); break;
case 13: pr(" load"); break;
case 14: pr(" fuel"); break;
case 15: pr(" hard"); break;
case 16: pr(" ship"); break;
case 17: pr(" land"); break;
case 18: pr(" laun"); break;
case 19: pr(" orb"); break;
case 20: pr(" nuke"); break;
case 21: pr(" grd"); break;
}
n++;
}
pr("\n");
nplanes = 0;
natp = getnatp(player->cnum);
while (nxtitem(&np, (s_char *)&plane)) {
if (!player->owner || plane.pln_own == 0)
continue;
nplanes++;
if (player->god)
pr("%3d ", plane.pln_own);
pr("%d", np.cur);
n = 0;
while (field[n]) {
switch (field[n++]) {
case 1: pr(" %0.4s", plchr[(int)plane.pln_type].pl_name); break;
case 2: pr(" %d", xrel(natp, plane.pln_x)); break;
case 3: pr(" %d", yrel(natp, plane.pln_y)); break;
case 4: if (plane.pln_wing == ' ')
pr(" ~");
else
pr(" %c", plane.pln_wing);
break;
case 5: pr(" %d", plane.pln_effic); break;
case 6: pr(" %d", plane.pln_mobil); break;
case 7: pr(" %d", plane.pln_tech); break;
case 8: pr(" %d", plane.pln_att); break;
case 9: pr(" %d", plane.pln_def); break;
case 10: pr(" %d", plane.pln_acc); break;
case 11: pr(" %d", plane.pln_range); break;
case 12: pr(" %d", plane.pln_range_max); break;
case 13: pr(" %d", plane.pln_load); break;
case 14: pr(" %d", plane.pln_fuel); break;
case 15: pr(" %d", plane.pln_harden); break;
case 16: pr(" %d", plane.pln_ship); break;
case 17: pr(" %d", plane.pln_land); break;
case 18: if ((plchr[(int)plane.pln_type].pl_flags & (P_O|P_M)) == P_O) {
pr(" %c", (plane.pln_flags & PLN_LAUNCHED)?'Y':'N');
} else pr (" N"); break;
case 19: if ((plchr[(int)plane.pln_type].pl_flags & (P_O|P_M)) == P_O) {
pr(" %c", opt_ORBIT?(plane.pln_flags & PLN_SYNCHRONOUS)?'Y':'N':'N');
} else pr (" N"); break;
case 20: if (plane.pln_nuketype != -1) {
pr(" %0.5s", nchr[(int)plane.pln_nuketype].n_name); break;
} else pr(" N/A"); break;
case 21: pr(" %c", plane.pln_flags & PLN_AIRBURST?'A':'G'); break;
}
}
pr("\n");
}
if (nplanes == 0) {
if (player->argp[1])
pr("%s: No plane(s)\n", player->argp[1]);
else
pr("%s: No plane(s)\n", "");
return RET_FAIL;
}else
pr("%d plane%s\n", nplanes, splur(nplanes));
return RET_OK;
}