Import of Empire 4.2.12
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src/lib/commands/play.c
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src/lib/commands/play.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* play.c: Who is logged on?
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*
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* Known contributors to this file:
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* Ken Stevens, 1995
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* Steve McClure, 1998
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*/
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#include "misc.h"
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#include "player.h"
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#include "file.h"
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#include "nat.h"
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#include "optlist.h"
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#include "commands.h"
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static void play_header(void);
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static int play_list(struct player *joe);
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int
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play(void)
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{
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struct player *joe;
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int saw = 0;
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int count = 0;
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for (joe = player_prev(0); joe; joe = player_prev(joe)) {
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if (!count++)
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play_header();
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saw += play_list(joe);
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}
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if (player->god || opt_BLITZ)
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pr("%d player%s\n", count, splur(count));
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return RET_OK;
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}
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static void
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play_header(void)
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{
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prdate();
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pr("%9s %3s %-32s %5s %5s %-20s\n",
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"",
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"#",
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"",
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"time",
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"idle",
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"last command"
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);
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}
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static int
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play_list(struct player *joe)
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{
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time_t now;
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s_char *com;
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struct natstr *natp;
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struct natstr *us;
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if (joe->cnum >= MAXNOC ||
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!(natp = getnatp(joe->cnum)))
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return 0;
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us = getnatp(player->cnum);
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if (player->god) {
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/* We are a god, we see everything */
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} else if (opt_BLITZ) {
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/* It's a blitz, we see everything */
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} else if (joe->god) {
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/* This country is a god, so we see it */
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} else if (us->nat_stat == VIS) {
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/* We are a visitor country, we can't see squat, except deities */
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return 0;
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} else if (joe->cnum != player->cnum) {
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/* This isn't us. Can we see it? */
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if (natp->nat_stat == VIS) {
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/* Yes, we can see visitors are logged on */
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} else if (getrel(natp, player->cnum) < ALLIED) {
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/* This is a non-allied country, don't show it. */
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return 0;
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}
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}
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time(&now);
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if (player->god) {
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if (!joe->combuf || !*joe->combuf)
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com = "NULL";
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else
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com = joe->combuf;
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} else
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com = "";
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pr("%-9.9s %3d %32.32s %2d:%02d %4ds %-20.20s\n",
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cname(joe->cnum),
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joe->cnum,
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(player->god || joe->cnum == player->cnum)?praddr(joe):(s_char *)"",
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natp->nat_minused / 60, natp->nat_minused % 60,
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now - joe->curup,
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com
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);
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return 1;
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}
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