Import of Empire 4.2.12
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src/lib/commands/rada.c
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150
src/lib/commands/rada.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* rada.c: Do radar from a ship/unit/sector
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*
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* Known contributors to this file:
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*
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*/
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#include <ctype.h>
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#include "misc.h"
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#include "player.h"
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#include "xy.h"
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#include "var.h"
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#include "ship.h"
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#include "land.h"
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#include "sect.h"
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#include "nsc.h"
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#include "nat.h"
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#include "file.h"
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#include "commands.h"
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#include "optlist.h"
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int
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rada(void)
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{
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s_char *cp;
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int type;
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double tf;
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double tech;
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struct nstr_item ni;
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struct nstr_sect ns;
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struct shpstr ship;
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struct lndstr land;
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struct sctstr sect;
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int from_unit;
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s_char buf[1024];
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from_unit = (**player->argp == 'l');
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if (!from_unit)
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cp = getstarg(player->argp[1], "Radar from (ship # or sector(s)) : ", buf);
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else
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cp = getstarg(player->argp[1], "Radar from (unit # or sector(s)) : ", buf);
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if (cp == 0)
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return RET_SYN;
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type = sarg_type(cp);
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if (type == NS_AREA) {
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if (!snxtsct(&ns, cp))
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return RET_SYN;
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tech = tfact(player->cnum, 8.0);
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if (tech > ((double)WORLD_Y/4.0))
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tech = ((double)WORLD_Y/4.0);
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if (tech > ((double)WORLD_X/8.0))
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tech = ((double)WORLD_X/8.0);
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while (nxtsct(&ns, §)) {
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if (sect.sct_type != SCT_RADAR)
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continue;
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if (!player->owner)
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continue;
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radmap(sect.sct_x, sect.sct_y, (int)sect.sct_effic,
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(int) (tech * 2.0), 0.0);
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}
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} else if (type == NS_LIST || type == NS_GROUP) {
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if (!from_unit){
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/* assumes a NS_LIST return is a shipno */
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if (!snxtitem(&ni, EF_SHIP, cp)) {
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pr("Specify at least one ship\n");
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return RET_SYN;
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}
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while (nxtitem(&ni, (s_char *)&ship)) {
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if (!player->owner)
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continue;
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if (mchr[(int)ship.shp_type].m_flags & M_SONAR)
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tf = techfact(ship.shp_tech, 1.0);
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else
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tf = 0.0;
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pr("%s at ", prship(&ship));
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tech = techfact(ship.shp_tech,
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(double) mchr[(int)ship.shp_type].m_vrnge);
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if (tech > ((double)WORLD_Y/2.0))
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tech = ((double)WORLD_Y/2.0);
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if (tech > ((double)WORLD_X/4.0))
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tech = ((double)WORLD_X/4.0);
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radmap(ship.shp_x, ship.shp_y, ship.shp_effic,
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(int) tech, tf);
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}
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}else{
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/* from a land unit */
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if (!snxtitem(&ni, EF_LAND, cp)) {
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pr("Specify at least one unit\n");
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return RET_SYN;
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}
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while (nxtitem(&ni, (s_char *)&land)) {
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if (!player->owner)
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continue;
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if (!(lchr[(int)land.lnd_type].l_flags & L_RADAR)){
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pr("%s can't use radar!\n",
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prland(&land));
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continue;
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}
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if (land.lnd_ship >= 0){
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pr("Units on ships can't use radar!\n");
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continue;
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}
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tf = 0.0;
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pr("%s at ", prland(&land));
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tech = techfact(land.lnd_tech,
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(double) land.lnd_spy);
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if (tech > ((double)WORLD_Y/2.0))
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tech = ((double)WORLD_Y/2.0);
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if (tech > ((double)WORLD_X/4.0))
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tech = ((double)WORLD_X/4.0);
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radmap(land.lnd_x, land.lnd_y, land.lnd_effic,
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(int) tech, tf);
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}
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}
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} else {
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if (!from_unit)
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pr("Must use a ship or sector specifier\n");
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else
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pr("Must use a unit or sector specifier\n");
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return RET_SYN;
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}
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return RET_OK;
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}
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