Import of Empire 4.2.12
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src/lib/commands/rang.c
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108
src/lib/commands/rang.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* rang.c: Edit range of plane/land unit
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*
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* Known contributors to this file:
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* Jeff Bailey
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*/
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#include "misc.h"
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#include "player.h"
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#include "var.h"
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#include "xy.h"
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#include "plane.h"
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#include "land.h"
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#include "nsc.h"
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#include "file.h"
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#include "nat.h"
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#include "deity.h"
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#include "commands.h"
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int
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range(void)
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{
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struct nstr_item np;
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struct plnstr plane;
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int i;
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s_char *p;
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s_char buf[1024];
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if (!snxtitem(&np, EF_PLANE, player->argp[1]))
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return RET_SYN;
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while (nxtitem(&np, (s_char *)&plane)) {
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if (!player->owner || plane.pln_own == 0)
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continue;
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p = getstarg(player->argp[2],"New range? ", buf);
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if (!check_plane_ok(&plane))
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return RET_SYN;
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if (!p || (i = atoi(p)) < 0)
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continue;
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plane.pln_range = (plane.pln_range_max < i) ?
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plane.pln_range_max : i;
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pr("Plane %d range changed to %d\n",plane.pln_uid,
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plane.pln_range);
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putplane(plane.pln_uid,&plane);
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}
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return RET_OK;
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}
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int
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lrange(void)
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{
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struct nstr_item np;
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struct lndstr land;
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struct lchrstr *lcp;
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int i;
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s_char *p;
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s_char prompt[128];
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s_char buf[128];
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if (!snxtitem(&np, EF_LAND, player->argp[1]))
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return RET_SYN;
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while (nxtitem(&np, (s_char *)&land)) {
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if (!player->owner || land.lnd_own == 0)
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continue;
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lcp = &lchr[(int)land.lnd_type];
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sprintf(prompt, "New range for %s? ", prland(&land));
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if ((p = getstarg(player->argp[2], prompt, buf)) == 0)
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return RET_SYN;
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if (!check_land_ok(&land))
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return RET_SYN;
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if ((i = atoi(p)) < 0)
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continue;
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land.lnd_rad_max = (i < land.lnd_rad) ?
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i : land.lnd_rad;
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pr("%s reaction radius changed to %d\n", prland(&land),
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land.lnd_rad_max);
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putland(land.lnd_uid,&land);
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}
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return RET_OK;
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}
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