Import of Empire 4.2.12

This commit is contained in:
Markus Armbruster 2003-08-23 12:23:04 +00:00
commit d8b7fdfae1
817 changed files with 126589 additions and 0 deletions

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src/lib/commands/rout.c Normal file
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/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* rout.c: Show empire deliver routes
*
* Known contributors to this file:
*
*/
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "nat.h"
#include "nsc.h"
#include "sect.h"
#include "item.h"
#include "path.h"
#include "file.h"
#include "map.h"
#include "commands.h"
#include "optlist.h"
int
rout(void)
{
struct ichrstr *ip;
struct nstr_sect ns;
struct natstr *natp;
struct sctstr sect;
struct nscstr cond[NS_NCOND];
int ncond;
struct range relrange;
int row;
int y;
int ry;
int i_del;
int dir;
s_char *p;
s_char what[64];
s_char *str;
s_char buf1[1024];
/* Note this is not re-entrant anyway, so we keep the buffers
around */
static s_char *mapbuf = (s_char *)0;
static s_char **map = (s_char **)0;
static s_char *buf = (s_char *)0;
int i;
if ((ip = whatitem(player->argp[1], "What item? ")) == 0)
return RET_SYN;
i_del = V_DEL(ip-ichr);
if(player->argp[2] == (s_char *) 0) {
if ((str = getstring("(sects)? ", buf1)) == 0)
return RET_SYN;
} else {
str = player->argp[2];
}
if(*str == '*') {
sprintf(what, "%d:%d,%d:%d",
-WORLD_X/2, WORLD_X/2-1,
-WORLD_Y/2, WORLD_Y/2-1);
if (!snxtsct(&ns, what))
return RET_FAIL;
} else if (!snxtsct(&ns, str))
return RET_FAIL;
if (!mapbuf)
mapbuf = (s_char *)malloc((WORLD_Y*MAPWIDTH(3))*sizeof(s_char));
if (!map) {
map = (s_char **)malloc(WORLD_Y * sizeof(s_char *));
if (map && mapbuf) {
for (i = 0; i < WORLD_Y; i++)
map[i] = &mapbuf[MAPWIDTH(3) * i];
} else if (map) {
free((s_char *)map);
map = (s_char **)0;
}
}
if (!buf)
buf = (s_char *)malloc((MAPWIDTH(3) + 12) * sizeof(s_char));
if (!mapbuf || !map || !buf) {
pr("Memory error, tell the deity.\n");
logerror("malloc failed in rout\n");
return RET_FAIL;
}
ncond = ns.ncond;
bcopy((s_char *)ns.cond, (s_char *)cond, sizeof(struct nscstr) * ncond);
ns.ncond = 0;
natp = getnatp(player->cnum);
xyrelrange(natp, &ns.range, &relrange);
bzero((s_char *)mapbuf,((WORLD_Y * MAPWIDTH(3)) * sizeof(s_char)));
blankfill((s_char *)mapbuf, &ns.range, 3);
border(&relrange, " ", " ");
while (nxtsct(&ns, &sect)) {
if (!player->owner)
continue;
p = &map[ns.dy][ns.dx*2];
if ((dir = getvar(i_del, (s_char *)&sect, EF_SECTOR) & 0x7) &&
nstr_exec(cond, ncond, (s_char *)&sect, EF_SECTOR))
bcopy(routech[dir][0], p, 3);
p[1] = dchr[sect.sct_type].d_mnem;
}
for (row = 0, y = ns.range.ly; row < ns.range.height; y++,row++) {
ry = yrel(natp, y);
bzero(buf,(MAPWIDTH(3) + 10) * sizeof(s_char));
sprintf(buf,"%4d ",ry);
bcopy(map[row],buf+5,ns.range.width*2+1);
sprintf(buf+5+ns.range.width*2+1," %-4d\n",ry);
pr("%s", buf);
if (y >= WORLD_Y)
y -= WORLD_Y;
}
border(&relrange, " ", " ");
return RET_OK;
}