Import of Empire 4.2.12
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src/lib/commands/shut.c
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src/lib/commands/shut.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* shut.c: Shut down the server with a warning.
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*
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* Known contributors to this file:
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* Ken Stevens, 1995
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*/
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#include <sys/types.h>
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#include "misc.h"
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#include "player.h"
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#include "empthread.h"
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#include "nat.h"
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#include "file.h"
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#include "commands.h"
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extern void shutdown_sequence();
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int
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shut(void)
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{
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extern int update_pending;
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extern int shutdown_pending;
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int shutdown_minutes;
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int shutdown_was_pending;
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s_char buf[100];
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s_char newbuf[100];
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struct natstr *us;
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s_char *p;
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if (update_pending) {
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pr("Update is pending\n");
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return RET_FAIL;
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}
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shutdown_minutes = onearg(player->argp[1], "Time until shutdown in minutes (0 to abort shutdown sequence)? ");
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if (shutdown_minutes < 0)
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return RET_SYN;
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if (!updates_disabled())
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if (!(p=getstarg(player->argp[3],"Disable update [y]? ",buf))||
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*p != 'n')
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disa();
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shutdown_was_pending = shutdown_pending;
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shutdown_pending = shutdown_minutes + !!shutdown_minutes;
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buf[0] = '\0';
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if (shutdown_was_pending) {
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if (shutdown_minutes) {
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sprintf(buf, "The shutdown time has been changed to %d minutes", shutdown_minutes);
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} else {
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sprintf(buf, "The server shutdown has been cancelled");
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}
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} else if (shutdown_minutes) {
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pr("Shutdown sequence begun.\n");
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logerror("Shutdown sequence begun");
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empth_create(PP_SHUTDOWN, shutdown_sequence, (50*1024),
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0, "shutdownSeq",
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"Counts down server shutdown", 0);
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}
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us = getnatp(player->cnum);
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if (buf[0]) {
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sprintf(newbuf, ": %s!", buf);
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sendmessage(us, 0, newbuf, 1);
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pr("%s.\n", buf);
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logerror(buf);
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}
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if (shutdown_minutes) {
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sprintf(buf, "The server will shut down in %d minutes", shutdown_minutes);
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sprintf(newbuf, ": %s!", buf);
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sendmessage(us, 0, newbuf, 1);
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pr("%s.\n", buf);
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logerror(buf);
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}
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return RET_OK;
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}
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